Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

fwsuperhero

10
Posts
A member registered May 28, 2023 · View creator page →

Creator of

Recent community posts

Good to know ;)

Very fun, I love the idea!

Doesn't work for me on mac. I have tried Chrome / Firefox / Arch. 

       A browser with Wasm GC and tail call support is required to play this game. We recommend using either Mozilla Firefox or Google Chrome. Safari is currently unsupported

Thank you. Yes, I wanted to try something new. 

Hi, it is related to my previous comment:
your post in aMAZE jam comments


There is a solution. You save pressed keys into the state and then you reduce on top of them. 
You can see the implementation in this framework based on top of Quill.
https://github.com/Kimbsy/quip/blob/master/src/quip/input.clj

(defn key-pressed
  "Reduce applying a handler function:
    (f state e)
  accross the collection of `:key-pressed-fns` in the current scene."
  [{:keys [input-enabled? scenes current-scene] :as state} e]
  (if input-enabled?
    (let [default-handled-state (default-key-pressed state e)
          scene-handlers        (get-in scenes [current-scene :key-pressed-fns])]
      (reduce (fn [acc-state f]
                (f acc-state e))
              default-handled-state
              scene-handlers))
    state))
(defn key-released
  "Reduce applying a handler function:
    (f state e)
  accross the collection of `:key-released-fns` in the current scene."
  [{:keys [input-enabled? scenes current-scene] :as state} e]
  (if input-enabled?
    (let [default-handled-state (default-key-released state e)
          scene-handlers        (get-in scenes [current-scene :key-released-fns])]
      (reduce (fn [acc-state f]
                (f acc-state e))
              default-handled-state
              scene-handlers))
    state))
(1 edit)

When i release an arrow the character is still moving sometimes. 
More info here: 1 second ago

Has anyone tried this on macos?
I am getting 

zsh: exec format error: ./fantasary

(1 edit)

Good game and it's getting better with each round! It's nice that the first level basically works as a tutorial.

Funny game, but when I hysterically click on add rows it crashes. Macos, m1 :-)

Great idea, I enjoy this game very much. 
My only complaints are - as already mentioned - better randomization would be nice.  And also the reactivity of movement, now it's a bit random - but I understand that in quill you don't get it for free :-).