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G-Fudge

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A member registered Apr 01, 2023 · View creator page →

Creator of

Recent community posts

Yeah, not at the moment. I'm still optimistic about coming back to it, but not in the near future

Sorry to say, life's been difficult this past year and I'm still working things out. At the moment, when I do have the time to work on stuff, I try to stick to smaller scale stuff over on my DeviantArt.

I still want to update the game, but not sure when that's possible again

I'm not sure I understand how the progression is meant to work. At first I wanted to get a lot of stock to sell, so I explored a bit. But at some point explorations only end in Debug exits. I assume that might be because the inventory is limited?

It's pretty uncommon for customers to ask for something I actually have in stock, but when they do and I haggle correctly (which I assume means staying at or below standard price), I still don't gain any currency. They keep telling me they accept my offer and pay 0 for it anyways, lol.

From what I understood, it seems like only pressing Spacebar skips the scrolling text, which makes it more tedious to play with mouse only. It would be nice if there was a setting that auto-skips the scrolling text, or allowing held mouseclicks to also speed it up if possible.

Anyways, I wish you success with any future efforts!

No, sorry to say that things haven't been working out so far. My latest Devlog still describes the current state of things. Meaning that an update will still take a while, and I can't give an estimate of how long

+1

Huh. I never really paid attention to them, to be honest. Sorry if they are too off-putting.

Most of the writing and image generation was done in a single day, so it wasn't the most carefully planned execution.
The crouching poses were especially difficult to get good generations for. At least that's what tristanpst told me while we were working on this

Sorry for the confusion, but I'm not sure what caused it?

I aim to post updates on different places at the same time, and the most recent Devlog is about the current state of things.

I used to give estimated release dates as a rough idea of what I had in mind, but I wrote in the latest Devlog that there's currently no way for me to give an accurate date anymore. Those dates I gave are from past status updates, which are now outdated

Yeah, things have slowed down recently. I talk about it in the latest Devlog, where I explain in a bit more detail why I can't give a good estimate for when Ch.1 is finished.

To give current context, I've been sick this past week. So since that post went up, not much progress was made in writing/programming.

I also don't want this to go on for too long, but for now I'll have to see and post another update when there's noteworthy progress

Good question!
I made a Devlog about what's been going on and when an update can be expected.

The short version: Expect an update within a month (at the earliest!)

I was figuring out if there was a way to give Patron-only access to certain updates. I didn't find a way, so I had to undo the changes midway.
New update will go public next weekend!

I'm actively working on the game and have made some good progress. My main goal right now is to have the basics figured out from start to finish before committing to more updates.
Since the first release I've started generating AI images, which means that I want to have all of those lined up and finish all the game's potentially difficult programming.

My rough estimate is that updates will resume before the end of August. But once they do start, it should be smooth sailing until the full game's done!