Hey, there's this little guy again.
I enjoyed the game and once I figured everything out I was good to go basically, however I really wished there was a visual indicator as to when the next bomb would hit, or perhaps make the shelter a little smaller to see it coming better. Other small things would be the character being glued to the side of platforms, the moving right to left animation (no flip) and of course the dreaded exit button in the game over scene instead of a restart ;).
GabSire
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Very nice & cute art all around ! A nice little concept and I enjoyed playing it.
Perhaps it's me, but I had trouble to figure out the level visual cues at first (roofs), what to avoid, etc. I reset many times in places I didn't necessarily expect to be reset, and backtracking, in my experience, was very unforgiving. In fact, I can't for the life of me figure out how to get to that third heater :P
Nice sounds and visuals :). It's worth mentioning my five years old laptop could run it without any major problem. I second a visual cue for when you're about to die, perhaps an health bar slowly running out or something. I also feel another thing that could be added in the future without too much effort could be traps planted here and there, just an idea tho :P