Thanks for playing :) Will apply your suggested fixes
gajop
Creator of
Recent community posts
Thanks I think :)
Timer was a good addition imo, it made the game much more fast-paced. I originally intended to automatically generate levels and with that I think timers would've kept it interesting.
It definitely is rage inducing, sorry about that. I was worried my wife might brake the keyboard when she play tested it 😅
@asafigan @vleue @neosam
I got some help on Discord from Francois and I've fixed the issue (turns out I was using physical window size when I should just use width & height).
I've released the fixed version here: https://gajop.github.io/bevy-jam-1/ . It doesn't have any other changes besides the bug fix, but it still might be inappropriate to use it for rating. I think for rating purposes you can still use the current version if you disable UI scaling in your OS.
ZK uses the SpringRTS engine which has requirements listed here: https://springrts.com/wiki/About
You can assume ZK has similar, if not stricter requirements.