Damn this is really well made. Easily one of the best sokoban games I’ve played!
Galvan
Creator of
Recent community posts
Hard to overstate just how much this game means to me, probably top 5 favorite game for me if we’re counting (we’re not). So much art now (especially movies) are trying to capture the zeitgeist of “how it is” now but I don’t think the horror of living through whatever we’re living through now has ever hit me as hard as playing through the last game in this anthology (maybe Twin Peaks The Return gets close, but it doesn’t have an epilogue like this).
Have been a seriously annoying advocate to my friends for all your games since playing Space Funeral and this is GOTY 2024. Thank you Mr Mites
Just finished the game yesterday and am still stunned by it (although really really good art to me never stops stunning me, so I guess this’ll just keep going on forever), and this zine helped me put some of my thoughts into perspective, especially what you said about continuing and always wanting to live. Great zine!!!
FANTASTIC!! Really captures the feeling of loafing around and being a dickhead with your friends in the suburbs. I think I’m still living that life now and it’s warm and sad and boring all at the same time, so I’m glad to see a piece of art capture it so wholly. And the ending? Jesus. Thank you for making this!!!
You do a great job setting an atmosphere with just art and dialogue. I’m surprised no story I’ve seen has ever attempted something like the Severing Plague before. It really shook me thinking about how people in real life just lose control of parts of their body as well. If this is a prequel I’d love to see what the other work is. Great job!
I don’t know much about game design either to be clear haha, I’m just commenting based on how it feels to play in my opinion.
That’s really interesting that you’re coding based on what you remember about gaming years ago! Not many can say they have that experience. Also, making games for yourself is the best reason anyways–I’m doing the same thing!
You have a great new year as well!
Very clever idea for a loop! I like the idea of the obstacles eventually becoming collectibles, you just need to collect them all in an order. I do think some of the platforming is constrained (you jump way more vertical than horizontal, the vertical platforms imo are too together) but that’s just my opinion! Really enjoyed this, good job!
“im not even faux naive anymore im just a massive slacker” Jesus Christ no need to go right for my throat like that. Loved the look and feel of this, reminds me of watching pilotredsun, Jack Stauber and umami as a teen. Also perfectly captures the feeling of imagining (fantasizing) about getting his by a car right before lecture. Biggest thing I got from this is that I need to play Sims 2
I don’t have many thoughts on the content of the deck (it speaks for itself and I agree with everything it says), but I just wanted to say that I don’t think there should be any kind of shame in making a deck to process thoughts like these. If anything, a tool like Decker is perfect for getting these kinds of things out fast. So it’s all good!
(Also, just found your zine through your site. Only read the most recent 2 issues so far but they’re great as well!)