This has the best gameplay loop I’ve seen in this jam so far! Maybe consider making it a larger game? I can imagine a version of this with a much larger map, and stuff like collectibles you can only collect if you’re large enough (so you’re forced to stand your ground a bit before you collect it), or gaps you can only squeeze through if you’re small enough. You have something that could be really cool here, I think. Great job!!!
Hochimo
Creator of
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Hey, thanks for playing! The concept isn’t necessarily a multi-universe story, but that it’s an entire world frozen in time (on March 26th, 2024). Every window is a different person at that exact moment, and what they’re doing and thinking. Each of the links in the windows points to another person. There’s not really an objective to it, you’re just supposed to explore the world and stop when you feel like you’re satisfied. Again, thank you for playing!
I haven’t touched RenPy or RenJS nearly at all, so I have a funny idea. I already kind of have an idea of what my story’s going to be about, so what if I gave myself 15 minutes to write the full script, 15 minutes to draw all the assets, and an hour to implement all of it in RenJS/RenPy?
A whole game from start to finish in 90 minutes from a vague plan in my head that I haven’t written down. Does anyone who’s learned RenPy or RenJS think this is possible, or should I give myself more time?