Eyyy, put together a vid of things from SAGE when I got home that day, Yakshini Lokam pops up a couple minutes into it. Will nab the demo and record a vid while playin' that too sometime. Rad lookin' stuff.
GameBuoyGames - Michael Towns
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Heyyo,
Is the current four-days still a placeholder 'til you hear back from Itch or have they still been silent and it'll need to be pushed forward again?
(Usando el traductor de Google del inglés al español, ojalá funcione jaja.)
Hola, ¿Los cuatro días actuales siguen siendo un marcador de posición hasta que tenga noticias de Itch o todavía han estado en silencio y será necesario seguir adelante nuevamente?
Ahhh didn't think to change my screen resolution, I like big chunky icons and such so had set lower. Just played through the game though aaand that was fun. Once I worked out I could jump on stuff as it falls I felt like Quicksilver in one the slow-mo Xmen scenes or Legolas in The Hobbit haha. Good stuff.
Have had a few friends mention how nice the design is on the games box also, which stuck out to me the moment I opened the mailing box haha. Good stuff.
Went to look for a review to send one of 'em too who was intrigued by the game aaaand saw the Nintendolife review, 'grats for that too. Rad seein' an indie GB game on there.
Aaand just gave the demo a shot, think I got most things done besides one chest I couldn't get to due to an enemy bugging out and a big section at the top which probably has to do with that chest haha. Will load it back up sometime and give that another shot though for completionist sake. And to play it again since I enjoyed meself, love the fluidity of movement and combat along with the sprite and background style. Lookin' nooooice.
Recorded a vid that's uploading onto Youtube which shooould be done shortly too so hopefully a few more eyes end up on the Kickstarter page.
https://www.tiktok.com/@gamebuoygames/video/7380064848719269137