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A member registered Aug 24, 2019 · View creator page →

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Nice one!

It is hard to keep track of your lies.

Gameplay is fluid and fun.

However, I couldn't find a link between the Jam theme and the game. (where is the lie)

Also, it would be helpful if the dash ability is not tied to the pointer direction (this way I always dash straight into enemy fire)

Fun game nonetheless.

Well, sorry I wasn't able to polish the game.

Let me explain, your objective is to find the exit within a limited time.

In each room, you will find signs giving you instructions. Sometimes, you can tell if a sign is lying or telling the truth by comparing their statements. Some sign will try to make you go in circles, but if you keep track of the turns you have been making you will be able to see that. Some signs will warn you of non existent danger, like stand on the green button for 10 seconds to clear the poison (whether there is poison or not is more like a gamble, either you sacrifice the 10 seconds to make sure you are safe or you enter at your own risk).

I wanted to refine on the way players can detect the lies, but I couldn't make it in time unfortunately.

Anyways I will be checking your game.

Thanks for pointing that out.

Unfortunately this is a bug where this door moves you to a different room than it is supposed to be.

However, you can still finish the game since this is the wrong room anyways. You would get trapped in this room.