What do you mean exactly? I don't think there's anything you need to click on in this game except for the button to close your list of items.
Games Of All Time
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I played the demo and was immediately like "I need to support this" so I bought into early access and got the dev build.
I think you absolutely nailed the PS1 aesthetic and game feel! And the controls are pretty tight! Love the way the camera automatically rotates the way I expect. As someone who has a lot of nostalgia for Tony Hawk's Pro Skater, as well as various other extreme sports games on the PS1 and PS2, I feel this is very well executed.
I unlocked all of the levels, but the only goal I'm STILL having trouble with is wall tapping the garage door openers in the indoor park level. >:( lol I can't seem to ever jump at them from the right angle from those railings. What's the strategy there? I feel like I'm missing something and should try wall tapping off one of the other walls first.
Also I really appreciate being able to ride around those 2 blockouts of the under construction levels. More developers sharing unfinished work I feel is only a good thing for the greater community of game developers. :)
Thanks for the feedback! Those are all things I considered, though I didn't have much time during the weekend to make the game as polished as I would've liked. The windows and buildings Z-fighting when viewed at a distance only happens in the WebGL build for some reason. It looks fine in Unity editor and in the downloadable builds. It's something I didn't have time to fix but if I were to update this game that would be probably the first thing I'd fix.
Thank you for the feedback! The AI is very simple as that's all I had time for during the jam. Essentially at random intervals they choose a random character to target and throw themselves at a random speed. I initially envisioned this game as something best experienced with friends, so the multiplayer experience is what I wanted to focus on, but I still wanted single player to be an option. I'd like to make the single player experience more engaging in the future.
I knew I had made something worthwhile when my friends couldn't stop laughing while playing this game.
No, the character controller is an asset I bought on the Unity Asset Store: https://www.assetstore.unity3d...
That's part of why I was able to make this in an hour lol