Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

gamruls

4
Posts
3
Followers
3
Following
A member registered May 28, 2022 · View creator page →

Creator of

Recent community posts

(1 edit)

Thank you for feedback and playing game!

Tools are more like auxiliary game mechanic to overcome frustrating issues of classic minesweeper - 50/50, first cell with 1 and so on. Less experienced players (like me when I started this project) can play minesweeper and use tools instead of puzzle but it's designed to be slower. Tools are not designed to replace puzzle.

I thought a lot about more real-life experience (e.g. wiki contains a lot of "potential mechanics" https://en.wikipedia.org/wiki/Demining) but it makes project a lot bigger. I may return to it in Minesweeper with tools 2 though =)

Thank you! You're right, I plan to fix these issues in the nearest future
One note about right click - mobile doesn't support it, and even long tap frustrates much more than current game menu. I would like to introduce option (m.b. determined automagically) to enable right-click. But i need to figure out how to support some browsers with feature 'mouse gestures' which conflicts with right click (it usually throws you away from page if you use LMB and RMB at the same time).

Sorry, but hex support means total remake which I can't afford. Almost all assets and many algorithms need to be adjusted.

Thank you!
Agreed, seems that movement is a bit slow, I will try improve it. Maybe introducing new game mode without protagonist at all, much more like in classic minesweeper.