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GapingPixel

6
Posts
4
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5
Following
A member registered Nov 01, 2015 · View creator page →

Recent community posts

Experience

  • 9+ years of experience in game development (C++, Unreal Engine, Unity, GMS)
  • Worked on 6+ succesful projects released on Switch/Xbox/PS5/Mac (e.g. Fort Solis, Deaths Gambit, Dungeon Souls, Fallen Angel)
  • Particularly experienced with advanced AI and collision systems, strong math foundation(linear algebra & geometry)
  • github with several  c++ and c# examples.
  • Very fast at making prototypes of any genre (Able to ship within 30-20hours of work)
  • Showcase Portfolio: https://theredpix.com/

Skillset

  • C++(UE5, custom), C#(unity, monogame), GML, javascript(for plugins)
  • AI (contextual steering behaviors, BTs,state trees, GOAP, kythera)
  • Large experience coding my own physics and collision systems
  • Strong foundations on architecting Game Systems for different genres (from real field experience and shipped games)
  • Experienced with coding advanced handling systems for vehicles such as cars, helicopters, tanks and futuristic anti gravity racers
  • User interface HUD/menus production/dynamic text systems/localization systems
  • HLSL shaders/ Materials maths optimization
  • Procedural Generation Algorithms for map layout generation
  • Extensive experience working on sorting depth layers, working with different view/surface resolution in the same viewport
  • Experience doing Lighting systems for 2D games, including 3D models responding to light on orthographic cameras
  • Solid Netcode Multiplayer Functionality with UE replication system
  • Perforce, Git, gitlab, Plastic
  • Experience coding custom 3D / 2D engines. Unreal source
  • Performance optimization for porting to platforms such as Switch/Mac Apple Silicon OS/PS4/Xbox
  • Strong math foundation (specially vector math & geometry )

Payment

  • I accept payments via paypal(preferred) and Swift(wise) transfer
  • If not a consistent fulltime/part time positions I can work per milestones (usually of 1/2 weeks length)
  • Pricing depends on the type of work, pricing for 2D games will be significantly lower than for 3D projects

Some Github Public Repos

Contact

*I prefer to be contacted via discord rather than email or private message*

Hey Im interested! Contact me via discord TheRedPixel#3833 or email thredpixel@outlook.com , here my portfolio https://theredpix.com/

Intro


I'm a gameplay programmer with 7+ years by now, Computer Science Background as well.

Have work for several projects with 3 awarded indie games on steam, including console exporting experience! My passion is to put in collaborative work, my tech and design skills to give my best for the projects I work on be successful.

I've got a history with 2D games, specially within hack and slash / action genre. Best known games I've work on are Deaht's Gambit and Dungeons Souls . I have work on larger code sources, and have work on projects from scratch, I'm experienced with the specifics for different game genres.

My Core strength is to be fast at prototyping and building scalable code architectures. There's a need to see where we are going by building and iterating over our project as fast as possible!

Check out my portfolio !


Skillsets

+AI (steering behaviors, machine learning if needed)

+Will keep code elegant as best as I can

+Games as NFTs

+User interface HUD/menus production

+Procedural Generation

+UE C++/GMS/C#/Phyton/Lua

+Strong Project and Game Design Documentation

+Experience with several Gameplay systems

+Experienced on hack and slashs and text based games/features

+2D Shaders/Graphic fx

Contact

I'm looking for a project worth pursuing, I do remote job but I'm willing and able to move for the right project.

Hit me up

Discord: TheRedPixel#3833

Email: thredpixel@outlook.com

Twitter: Twitter.com

Intro

I'm a gameplay programmer with 7+ years by now, Computer Science Background as well.

Have work for several projects with 3 awarded indie games on steam, including console exporting experience! My passion is to put in collaborative work, my tech and design skills to give my best for the projects I work on be successful.

I've got a history with 2D games, specially within hack and slash / action genre. Best known games I've work on are Deaht's Gambit and Dungeons Souls . I have work on larger code sources, and have work on projects from scratch, I'm experienced with the specifics for different game genres.

My Core strength is to be fast at prototyping and building scalable code architectures. There's a need to see where we are going by building and iterating over our project as fast as possible!

I will prototype your game in around 20-40hours!

Check out my portfolio !


Dungeon SoulsSkillsets

+AI (steering behaviors, machine learning if needed)

+Will keep code elegant as best as I can

+User interface HUD/menus production

+Procedural Generation

+UE C++/GMS/C#/Phyton/Lua

+Strong Project and Game Design Documentation

+Experience with several Gameplay systems

+Experienced on hack and slashs and text based games/features

+2D Shaders/Graphic fx/2D raytraced lighthing implementation

+Strong use of tile collisions


Contact

I'm looking for a project worth pursuing, I do remote job but I'm willing and able to move for the right project.

Hit me up on discord!

Discord: TheRedPixel#3833

Email: thredpixel@outlook.com

Web: https://theredpix.com/

Twitter: Twitter.com

 sneak peak at a new project


Portfolio Website


Intro

I'm a gameplay programmer with 6+ years by now, Computer Science Background as well.

Have work for several projects with 2 awarded indie games on steam, including console exporting experience! My passion is to put in collaborative work, my tech and design skills to give my best for the projects I work on be successful.

I've got a history with 2D games, specially within hack and slash / action genre. Best known games I've work on, is Dungeons Souls , a procedurally generated rogue like on steam, and Fallen Angel an hack n slash.

My Core strength is to be fast at prototyping. There's a need to see where we are going by building and iterating over our project as fast as possible!

Check out my work !


Skillsets

+AI (steering behaviors, machine learning if needed)

+Will keep code elegant as best as I can

+User interface HUD/menus production

+Procedural Generation

+UE C++/C#

+Strong Project and Game Design Documentation

+Experience with several Gameplay systems

+Experienced on hack and slashs and text based games/features

+2D Shaders/Graphic fx


Contact

I'm looking for a project worth pursuing

Hit me up on discord!

Discord: TheRedPixel#3833

Email: thredpixel@outlook.com

Twitter: Twitter.com