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Garben75

21
Posts
3
Following
A member registered May 01, 2024

Recent community posts

Have you maxed out her affinity? I'd imagine you'd need for services like the pampering one. I usually do it first chance I get, and I've seen the new domination service.

https://monstergirldreams.miraheze.org/wiki/Ancilla/Walkthrough#Working_with_Anc...

Yes

Not without cheating, no. While you can theoretically min-level by running from some fights and save-scumming to ensure you never fail the roll, there are too many essential battles where you can't run and have to defeat the girl you're fighting to progress, which gives you exp.

Don't quote me on this, but bare minimum you would need to fight: Perpetua 1-->Perpetua 2--> Ancilla--> Shizu 1--> Nara-->Aiko and Feng--> Shizu 2-->Himika or Mizuko at least. And even assuming you're able to pull through with your severely under leveled character, the amount of exp you'd gain from beating all the aforementioned above would send you soaring past level 10 or whatever low level Perpetua is.

There is no casino, it's a pachinko machine in the arcade.

Just because some characters have nude cg's doesn't mean they currently have nude scenes. Presumably it's just a placeholder for when a scenario where that happens gets implemented in a future update.

Press the delete key on your keyboard, which is usually above or near the backspace key.

How do you unlock the ability to play as Bella? Do you need to beat her level with the book?

(1 edit)

Do you need to win against all 4 preds to get the ability to eat students? Or do you unlock the ability to play as the pred?

Looking at the file size difference between the free and paid version, I'd say that you can only get all 4 preds in the paid version.

There is weight gain, just bait the pred into eating several npcs.

Paper balls useless, Apples save you from being eaten.

550,000 Eros.

(1 edit)

A fuck ton of Manticore Spikes (10-12 should be good) and a prayer.

(1 edit)

Just a fun little idea I had for a potential (harder) mode: Shrunk Mode.

Player is half the height of the normal model, moves slower, and can only carry one item at a time, but has greatly increased "stealth", meaning that Bella has to be a lot closer than normal to see you, and she'll prioritize eating your similarly smaller classmates she sees from the get go, but also has a greatly reduced hunger cooldown because you're all just apples to her and it would be easier than usual to stuff you all down her gullet.

Now some problems with implementing this aside from the fact you're doing this for free and have no obligation to add anything you don't want to is that since the player can't really look up or down, some item placements might be extremely hard to see/impossible for the tiny player model to pick up. And as I don't know how much time it takes for the fourth bell to ring, fine tuning the reduced walking speed so it's still possible to escape in time might take a bit of troubleshooting. 

Does the pred eat any of the mini students, or is it just you?

Wish there was more content with Ancilla

(1 edit)

Gonna be honest, it's pretty underwhelming. You get a couple stores that sell new items and a couple food shops that give temporary buffs that you could probably do without entirely, and a mini-game arcade place that lets you play Snake and a non-lewd version of the Labyrinth trials which can be fun... but we're all here because this is a porn game, so it loses its luster very quickly. There's like one shopkeeper you can fuck after spending a ridiculous amount of money at her store, but there doesn't seem to be any other content that I know of. There's a Voltin girl in the arcade who keeps telling you to go away who might have some kind of quest attached to her, and Catherine at the imp store implies she might have sex with you later, but I haven't managed to yet find an option to trigger it with her.

Dark Perpetua's added scenes in her bossfight were probably the biggest glowup of this update though. You can rechallenge her at the end of the Labyrinth gauntlet if you want.

Same here. I think it's any shop or skill learning place really. For me, it looks a little something like this.

[code]

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "game/gamecode/hubTown.rpy", line 415, in script call

    call EnterTownLocation from _call_EnterTownLocation_3

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2660, in script call

    call sortMenuD from _call_sortMenuD_76

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2545, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 427, in script call

    call dialogueICategory from _call_dialogueIfCategory

  File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 18, in script call

    call sortMenuD from _call_sortMenuD_4

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2545, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1351, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2545, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1055, in script call

    call sortMenuD from _call_sortMenuD_9

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2545, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 445, in script call

    call dialogueSCategory from _call_dialogueSCategory

  File "game/gamecode/dialogueSys/dialogueSystemSpeakClear.rpy", line 545, in script call

    call Shopping from _call_Shopping_1

  File "game/gamecode/screens/on_buyMenu.rpy", line 20, in script

    "[shopSticky]"

  File "renpy/common/00action_data.rpy", line 79, in get_selected

    return _get_field(self.object, self.field, self.kind) == self.value

  File "renpy/common/00action_data.rpy", line 39, in _get_field

    raise NameError("The {} {} does not exist.".format(kind, name))

NameError: The variable Feedback does not exist.

-- Full Traceback ------------------------------------------------------------

Full traceback:

  File "game/gamecode/hubTown.rpy", line 415, in script call

    call EnterTownLocation from _call_EnterTownLocation_3

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2660, in script call

    call sortMenuD from _call_sortMenuD_76

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2545, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 427, in script call

    call dialogueICategory from _call_dialogueIfCategory

  File "game/gamecode/dialogueSys/dialogueSystemIf.rpy", line 18, in script call

    call sortMenuD from _call_sortMenuD_4

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2545, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1351, in script call

    call sortMenuD from _call_sortMenuD_20

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2545, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 1055, in script call

    call sortMenuD from _call_sortMenuD_9

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 2545, in script call

    call displayScene from _call_displayScene_1

  File "game/gamecode/dialogueSys/dialogueSystemCore.rpy", line 445, in script call

    call dialogueSCategory from _call_dialogueSCategory

  File "game/gamecode/dialogueSys/dialogueSystemSpeakClear.rpy", line 545, in script call

    call Shopping from _call_Shopping_1

  File "game/gamecode/screens/on_buyMenu.rpy", line 20, in script

    "[shopSticky]"

  File "renpy/ast.py", line 930, in execute

    renpy.exports.say(who, what, *args, **kwargs)

  File "renpy/exports.py", line 1473, in say

    who(what, *args, **kwargs)

  File "renpy/character.py", line 1352, in __call__

    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)

  File "renpy/character.py", line 1006, in do_display

    **display_args)

  File "renpy/character.py", line 693, in display_say

    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)

  File "renpy/ui.py", line 299, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "renpy/display/core.py", line 3579, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore

  File "renpy/display/core.py", line 4052, in interact_core

    root_widget.visit_all(lambda d : d.per_interact())

  File "renpy/display/core.py", line 681, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 681, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 681, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/screen.py", line 481, in visit_all

    self.child.visit_all(callback, seen=None)

  File "renpy/display/core.py", line 681, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 681, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 681, in visit_all

    d.visit_all(callback, seen)

  File "renpy/display/core.py", line 683, in visit_all

    callback(self)

  File "renpy/display/core.py", line 4052, in <lambda>

    root_widget.visit_all(lambda d : d.per_interact())

  File "renpy/display/behavior.py", line 1027, in per_interact

    if self.is_selected():

  File "renpy/display/behavior.py", line 1015, in is_selected

    return is_selected(self.action)

  File "renpy/display/behavior.py", line 444, in is_selected

    return any(is_selected(i) for i in action)

  File "renpy/display/behavior.py", line 444, in <genexpr>

    return any(is_selected(i) for i in action)

  File "renpy/display/behavior.py", line 447, in is_selected

    return action.get_selected()

  File "renpy/common/00action_data.rpy", line 79, in get_selected

    return _get_field(self.object, self.field, self.kind) == self.value

  File "renpy/common/00action_data.rpy", line 39, in _get_field

    raise NameError("The {} {} does not exist.".format(kind, name))

NameError: The variable Feedback does not exist.

Windows-10-10.0.19041 AMD64

Ren'Py 7.6.1.23060707

Monster Girl Dreams Alpha-v26.a

Wed May  1 11:06:36 2024

[/code]

There seems to be a bug in this recent update where if you try to use a shop or learn skills, the game will open an error screen and you'll be forced to quit out.

She got thotified 😭

There seems to be a bug in this recent update where if you try to use a shop or learn skills, the game will open an error screen and you'll be forced to quit out.