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GavGrub

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A member registered Aug 28, 2020 · View creator page →

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I've made it in the next update so that you don't need ports to move divisions onto water on 1 tile islands. This should fix the problem.

If you could that would be great. Join the game's discord server and DM me the save file.

Coming in the next update.

Based

This is being addressed, thanks for your feedback.

All of these problems are being addressed in the next update. Although, China building a faction in that way is intentional, as they're roughly even when fighting NATO, Mexico, and North Africa.

It's possible that you're having supply problems. Money is needed to attack, and if you run out, you will loose every battle. This scales with the number of divisions in battle. Try building more factories.

The biome you're fighting on can also add modifiers to attack / defense. Check to see if that's causing problems as well. 

This will be fixed next update.

This will be fixed next update.

This will be addressed in the next update.

This is being addressed in the next update.

The game is probably paused, press the plus button in the top right.

There's only a windows build right now, but you can still download it and play with a virtual machine.

As of right now, you cannot annex specific regions. This is a feature coming in the next update though.

Pressing escape will bring up a menu, press "save," "new save," then type in the name of your save and press "okay."

I don't think I'll ever be able to put in multiplayer, unfortunately. 

There's nothing I can really do about that unfortunately, because of the way regions are set up.

Here's the discord link:  https://discord.gg/sTSfJWVpdH

Thank you so much!

That's not a feature quite yet unfortunately, working on it though. 

The game is free with optional donations, don't feel a need to pay

The AI nations do not ignore manpower constraints, they just deploy more divisions when you declare war on them, as you can as well. Economy does matter, it's required to resupply divisions. Divisions will wait to go into a battle unless they are fully supplied, otherwise nothing will happen (as per why the units have movement lines but don't damage each other). You can refer to the tutorial for more details.

I do agree with you however that this is not communicated well outside of the tutorial, so I will work on improving that.

no

Thanks for your comment. The game did release in a very unstable build and I'm actively working on fixing crashes with feedback from the community.

Could you elaborate more on your criticisms?

The game starts paused, is it possible that you haven't changed the timelapse speed? Press either +/- on the keyboard or on the top right of your screen.

Open the industry map.

I haven't tried, however, russia does have the most overpowered defensive terrain on the map, so that may help when whittling down white russia. 

Also, civil wars only start if your ideology does not match the nation you are trying to become, so you can skip it by changing your country to being communist first. 

Manpower will regain to what it was originally when divisions die, but will never exceed what you once had.

Is scratch properly OOP? Or is it mostly procedural.

The regions are all represented by one large dictionary where the first element is a unique color associated with that on the region map, the second is it's location on the map, and the third is a list of every region which that region connects to. It works to be a very rudimentary way of implementing a graph data structure.

Each region has a culture associated with it. When you annex a region, it checks the culture of that region and adds it to a dictionary which every country has with the key being the culture, and the item being a list of all the regions the country owns with that culture. From that, you can get the region ids of each region in a province by just getting the item associated with a certain key within the country class.

You can gain more through an option that appears on the side bar when you go below 60.

Right now I'm  just doing that on the discord server, but I'll definitely start doing it on itch too.

Every country gets some generic decisions and a generic political decision tree.

Yeah, there's no real way to have it auto update unless it's in a game store afaik.

Decisions in the political tree and side bar.

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I released a day one patch yesterday, so this may already be fixed if playing version 1.1. If not, could you let me know what you were doing when this happened?

It's possible that it's an issue with your antivirus. Conveniently, the sequel, Spirits of Steel: A New Dawn was just released, so maybe you can try that? https://gavgrub.itch.io/sosand 

could you share the error?