a full scale zelda game is a lot of work lol
Gavin
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A member registered Jul 04, 2014 · View creator page →
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My favorite Dr. Dog album, adapted to Gameboy in its entirety!
Tilesets, characters, animations, and more! All made to spec for GBC!
A collection of sprites and tilesets for Gameboy RPG, stylized in Pastel Colors!
Recent community posts
Zelda-Style GB Sprite Pack! comments · Replied to Feudal_Faerie_Tales in Zelda-Style GB Sprite Pack! comments
Zelda-Style GB Sprite Pack! comments · Replied to RaineMaker1 in Zelda-Style GB Sprite Pack! comments
Metroid-Style Gamemaker Engine! comments · Replied to NeonWidow in Metroid-Style Gamemaker Engine! comments
I have not run this asset pack on the latest version of GM so something may have changed since I compiled this pack. However, that error seems to show that sprites are missing, so make sure you properly import everything from the pack, or define new sprites for the top and bottom of the character in the Create event of obj_char
Metroid-Style Gamemaker Engine! comments · Replied to mart405 in Metroid-Style Gamemaker Engine! comments
Metroid-Style Gamemaker Engine! comments · Replied to jaypauley in Metroid-Style Gamemaker Engine! comments
Zelda-Style GB Sprite Pack! comments · Replied to OhanaStudio in Zelda-Style GB Sprite Pack! comments
Zelda-Style GB Sprite Pack! comments · Replied to Nosferatube in Zelda-Style GB Sprite Pack! comments
Pastel GB Contemporary RPG Graphics comments · Replied to merwok in Pastel GB Contemporary RPG Graphics comments
Pastel GB Contemporary RPG Graphics comments · Replied to Kavi in Pastel GB Contemporary RPG Graphics comments
Foolproof I'm not so sure, but the easiest way that I know of is to just copy-paste the tiles into one of the existing premade tilesets in whatever image editing software you use. RPG Maker is mainly looking for a certain sized grid of tiles, so you'll need to make sure it fits with whatever that is. I haven't used that engine in a while though, so your mileage may vary!