more an observation than feedback but kai is clearly verry passionate about people being able to find where they need to go. i could accept his intro talking about all the various parts of town and the things there but i draw the line for normal behavior at making a whole ass detailed map app. needless to say i do hope he is involved in all map related activities from here on out as hes clearly quite passionate about them.
GaymerTime
Recent community posts
im assuming this is dead but i figured ide share that despite how short it is this piece is extremely meaningful to me
when i read this story for the first time it made me realize how lonely i was and when Matthew and Rob sit and talk at the end it made me realize i dont have to be
its a simple thing but i would not be the same person today with out the wake up call i got from this game so thank you
so will progress in one story affect another?
(spoilers btw)
bc the tod left his note in our notes implying hes aware of the forth wall and im assuming would notice when we go into the woods, regardless of when
in any case hats off to you, anytime a character dose stuff like write in your notes is so dope
i cant start i keep getting an error here it is
```
I'm sorry, but an uncaught exception occurred.
While processing text tag {/size} in u'Ffffufufufffffufufufu!!!!{/size}.'.:
File "game/tl/English/script.rpy", line 12301, in script
e 0_enfadado "Ffffufufufffffufufufu!!!!{/size}." with vpunch
Exception: u'/size' closes a text tag that isn't open.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/tl/English/script.rpy", line 12301, in script
e 0_enfadado "Ffffufufufffffufufufu!!!!{/size}." with vpunch
File "renpy/ast.py", line 716, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1223, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 875, in do_display
**display_args)
File "renpy/character.py", line 621, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3793, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2521, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 681, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1238, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 814, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/text/text.py", line 2060, in render
virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)
File "renpy/text/text.py", line 610, in __init__
self.paragraphs = self.segment(text.tokens, style, renders, text)
File "renpy/text/text.py", line 1020, in segment
raise Exception("%r closes a text tag that isn't open." % text)
Exception: u'/size' closes a text tag that isn't open.
Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Pocket Rain Files 11.1
Sun Jun 12 16:43:51 2022
```
idk y but i ran into this error when trying to stay with the rats
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
TypeError: 'float' object is not callable
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "chapter10.rpyc", line 440, in script
File "renpy/ast.py", line 1397, in execute
renpy.exports.with_statement(trans, paired)
File "renpy/exports.py", line 1682, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
File "renpy/display/core.py", line 2663, in do_with
clear=clear)
File "renpy/display/core.py", line 3213, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3570, in interact_core
new_widget=layers_root)
TypeError: 'float' object is not callable
Windows-10-10.0.18362
Ren'Py 7.4.5.1648
Only I Have Skills 0.06
Mon Oct 4 18:53:29 2021
[/code]