If you run into any bugs in the game or have comments about the development please post them here. The game also includes a feedback form if you hit F12, which will send it directly to my bugtracking trello.
gblekkenhorst
Creator of
Recent community posts
How do you make tea without putting the teabag in the teapot?!
My family is Dutch Canadian and they just keep adding more and more hot water and tea bags to the pot until the next day you have to dump out a little wet teabag mountain and the tea tastes weird and old. XD Now I have my place I put the teabag right in the coffee cup, no middle man
We ran this game yesterday in Toronto and it went so well! We used tokens for Doom and represented the timeline with half index cards so we could slot in scenes easily, sort of like Apotheosis - eventually we had to curve the timeline to fit it on the table, which inspired players to start time traveling around. (The blue dots on the cards are where characters left and reentered the timeline, and the red dots are marking where characters died so we could find them easily.)
I am very excited to experiment more with this Timeline mechanic! Would it be alright if I used your system as the inspiration for another game?
I'm using 3.0.0 - no extra attachments, just an extra info collector. Resize Large screenshots bool is set to true. It doesn't happen all the time, just every once in a while.
C:/Users/gillian/AppData/LocalLow/Shining Spark Entertainment Ltd_/CivicStory/feedback-07242023-200937 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AeLa.EasyFeedback.FeedbackForm/<submitasync>d__24:MoveNext () (at C:/Users/gillian/_Client/SSE/Unity/PeoPoli/Packages/com.aela.easy-feedback/Scripts/Core/FeedbackForm.cs:206) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) (Filename: C:/Users/gillian/_Client/SSE/Unity/PeoPoli/Packages/com.aela.easy-feedback/Scripts/Core/FeedbackForm.cs Line: 206) File too large UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) AeLa.EasyFeedback.FeedbackForm/<submitasync>d__24:MoveNext () (at C:/Users/gillian/_Client/SSE/Unity/PeoPoli/Packages/com.aela.easy-feedback/Scripts/Core/FeedbackForm.cs:220) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) (Filename: C:/Users/gillian/_Client/SSE/Unity/PeoPoli/Packages/com.aela.easy-feedback/Scripts/Core/FeedbackForm.cs Line: 220)</submitasync></submitasync>
Hi! This person didn't seem to get back to you, but this just happened to me. I have only a 1080 monitor. Here is my log file:
C:/Users/gillian/AppData/LocalLow/Shining Spark Entertainment Ltd_/CivicStory/feedback-07182023-122317 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) AeLa.EasyFeedback.FeedbackForm/<SubmitAsync>d__24:MoveNext () (at C:/Users/gillian/_Client/SSE/Unity/PeoPoli/Packages/com.aela.easy-feedback/Scripts/Core/FeedbackForm.cs:206) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) (Filename: C:/Users/gillian/_Client/SSE/Unity/PeoPoli/Packages/com.aela.easy-feedback/Scripts/Core/FeedbackForm.cs Line: 206) File too large UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) AeLa.EasyFeedback.FeedbackForm/<SubmitAsync>d__24:MoveNext () (at C:/Users/gillian/_Client/SSE/Unity/PeoPoli/Packages/com.aela.easy-feedback/Scripts/Core/FeedbackForm.cs:220) UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr) (at C:/buildslave/unity/build/Runtime/Export/Scripting/Coroutines.cs:17) (Filename: C:/Users/gillian/_Client/SSE/Unity/PeoPoli/Packages/com.aela.easy-feedback/Scripts/Core/FeedbackForm.cs Line: 220)