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geekay

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A member registered Oct 22, 2016 · View creator page →

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The demo was just the right length to let you get to grips with the mechanics and what is expected of the game.  This is truly superb and had me hooked.  I can't wait for the full version.

of which I'm right on the case this second.  This looks fab!!!!!

Gave you a Steam review there, but had to come in here to seriously thank you for a game that made me smile from ear to ear whilst playing.  Pear Potion is marvellous in every way and takes me back to the days of the 8-bit era where games were innovative, fun and no suit and tie guys were dictating the shots.  This is the best game I have played in ages and I'm hungry for more.

I'm finding the use of the arrows as platforms very difficult. Sir Fred as always a fiddly game, but I'm struggling with this more. The arrows disappear far to early to successfully use them. Am I doing something wrong? Looking at all the videos on YouTube, it's like everyone is struggling.

I'm stuck on the logic puzzle on level 4.  I've tried everything. 

Any pointers would be grateful


This one:

Sorry, meant to reply - yeah we got it (obviously)

Looking to review this for CRASH magazine. Are you able to sent a review copy?

This was fab mate, genuinely smiled all the way through. Clever and brilliant.

cool, yeah I got deafened by the bugger :D

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Still can't play this great on a 360 pad. It's just too sensitive, I can't move true horizontal or vertical very easily. 

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back to room 2c5 gain - randomly there is a sound file that loops permanently.  Also had odd times when starting the game and the music didn't play

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Permadeth happens in Room R2C5 due to baddie moving over respawn point

Thanks for releasing the demo of this.  The Sentinel was one of my most favourite games in the 8-bit era. Top stuff

A brilliant take on a simple platform game.  The screen zooms out like to fit the screens into the one play area the further you explore. Genius.

Hi there, what systems will HQ be released for on completion?