Game plays like a walking simulator but it requires a bit more active gameplay. Game revolves around collecting money to buy ice cream (and other things) and managing your energy. If you are out of energy you restart so every restart teaches you something. Game has different scenes to spice up the gameplay. Only downside I observed was the low range of "use" action. For a game which uses time management it's a bit frustrating to try to aim at things and spam left click. And character models are a bit creepy. But all these can be overlooked for a game made in just 48 hours.