No problem, and that's cool. It's tough to fit everything in to the week for sure. Look forward to seeing more of the game if you do decide to develop it further.
GemmaJohnson
Creator of
Recent community posts
This looks great and plays really well! I love the character and art style, and the music works really cohesively too. It's fun to scare people just by going up to them and saying 'boo' or using objects to scare them. I'd love to know more about the ghost. Why is it in a shopping mall and why does it like to scare people? Fun though :)
I like it! Takes me back to the days of Space Invaders! I died quite quickly the first couple of tries but then got to 12430 as my top score. I noticed when you shoot the enemies with the bullets they dodge to one side or the other which is nice, as it helps the ship have a fighting chance if there are too many enemies around it at once (as you say, they don't know the bullets aren't real). Nice job and creative interpretation of the theme! For development, you could try adding different types of enemies or add in 'waves', to vary the gameplay so it doesn't become too repetitive. Or some sort of power up ability.
I really like the idea and the art, it's fun and amusing. I think sometimes it is a little hard to interpret the meaning of the drawings though. Could text be added to support meaning? Also, the cat and the dog sometimes look too similar (both pointy ears), so a bit more differentiation might help. Cool idea though :)