I'm glad you had a good time and now that I think about,yes,the controls do feel a little too "snappy",if there's a word for that.I'm not too good at physics,but I'll definitely look into it more and hopefully inplement better movement in the next jam!
Geno
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Well,there were a lot of features that I wanted to add initially,but I tried to maintain a sizeable goal given my current skillset.
I focused more on making a working game than polishing the existing mechanics,since I think I could've taken a better aproach at inplementing them,but I guess that's a task for GWJ65.