Worked flawlessly. Can be done in one sitting. Eerie, chill, a bit scary at times. And really interesting.
Genroa
Creator of
Recent community posts
In the original idea for this game, we wanted the player to be able to interact with certain environment objects, with the counterpart of triggering a loud noise. But we couldn't implement it on time. :) we couldn't implement most of the puzzle mechanics we intended. As our first game jam, with a game made from scratch, we probably didn't use the best tools or didn't scope it small enough.
The game specifically designed to only provide non violent controls, so no shooting. (even though it's hard to understand any context with this version of the game, so no from a gameplay point of view mouse is useless, it's a full infiltration game with just movement controls)
Yes, we weren't able to publish something more advanced because of the time loss with libraries we didn't know well. This was the occasion to learn them for us. :)
We've got a more advanced build of this game, with proper graphics, lightning and more fixed bugs, but we will release the update only after the jam.