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geolojosh

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A member registered Oct 21, 2021 · View creator page →

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Oh, thank you for alerting me! The link is now permanent. Please try again :)

I'm glad you're enjoying the demo, and I hope to see you in the discord soon!

I love that :)

I'm so happy you've enjoyed the demo so much! The camera has come up with a lot of players, and I agree it could use a lot of work. I'm laughing at the idea of not even needing the truck because your player is so fast zig-zagging and wall-running their way around the map :D

I also agree that the platforming depth can be tricky. I've debated adding in a blob shadow, but I think it's probably for the best to make things less frustrating.

I've seen your bug posts, and I appreciate them massively. Thank you for taking the time to play the demo, and provide me with feedback :)

Goodlands (Demo) community · Created a new topic Demo Bugs

Report any and all bugs here! I will triage based off of severity and complexity, and work on resolving them from there. The more information you can provide the better! Thank you in advance.

Let me know what you think of the demo :)

I’ve included the controls for keyboard and gamepad below, along with some disclaimers.

FYI: If the aspect ratio of the demo is off on your monitor, I encourage you to try getting out of fullscreen mode. The window is fully adjustable. Reentering full screen mode after adjusting the window may resolve this issue.

Additionally: new keybindings do not persist between sessions (they are not saved currently).

Controls (keyboard):

Controls (normal):

Interact - E

Move - WASD

Jump - Space

Pause menu / map - M / escape

Look - Mouse / arrow keys

Selfie - Q

*The first time you take a selfie the game will ask to write files to your computer, you don’t have to do this unless you want to save the photos to your computer. It doesn’t affect anything.*

Controls (truck):

Accelerate/steer/reverse - WASD

Brake - Space

*if stuck, hold ‘W’ (accelerate), and the truck will jump and spin to right itself.*

Controls (cleaning):

Use tool - E

Change tool - Q

X-ray - R

Rotate fossil - WASD

Move crosshair - Mouse / arrow keys

*There is currently no lose condition with the fossil cleaning game.*

Controls (gamepad):

Controls (normal):

Interact - west button / square button (PS) / X button (Xbox)

Move - left joystick

Jump - south button / X button (PS) / A button (Xbox)

Pause menu / map - east button / circle button (PS) / B button (Xbox) / options button

Look - right joystick

Selfie - north button / triangle button (PS) / Y button (Xbox)

*The first time you take a selfie the game will ask to write files to your computer, you don’t have to do this unless you want to save the photos to your computer. It doesn’t affect anything.*

Controls (truck):

Accelerate/Reverse - right/left trigger

Steer/Accelerate/Reverse - left joystick

Brake - south button / X button (PS) / A button (Xbox)

*if stuck, hold ‘right trigger’ (accelerate), and the truck will jump/spin to right itself.*

Controls (cleaning):

Use tool - west button / square button (PS) / X button (Xbox)

Change tool - north button / triangle button (PS) / Y button (Xbox)

X-ray - south button / X button (PS) / A button (Xbox)

Rotate fossil - right joystick

Move crosshair - left joystick

*There is currently no lose condition with the fossil cleaning game.*

I’m glad to hear you like the look of it! It is still in development, and I’m working hard to get it ready for a release early next year.

Awesome devlog! The weather looks stellar. I'm really enjoying seeing this take shape, and I'm super pumped to see how combat, etc. factor in! Keep up the great work.

no worries :) really glad to hear it!

looks fantastic!

hi! 

thanks so much for playing the demo and especially for providing me with detailed feedback -- it means the world to me. I'm super happy to hear that you enjoyed the atmosphere and writing; I agree that that is what the game does best at the moment. the bug reports are great and I'm working on polishing up all these issues while building in much more content. I sincerely appreciate that you're able to see the potential in this demo, even with all the bugs you encountered. I truly believe that this will be a game that you will love once it is finished.

thanks again,

josh

wow! thank you :) I'm really glad you like it -- have a good rest of your year, too!

great points all around! thank you for the kind words about the aesthetics :) I absolutely get where you're coming from regarding the 'fun' and that was one of the biggest things I wanted to explore with this demo -- seeing if ppl actually enjoy what I've made! I have a number of ideas regarding expanding puzzle-platforming, and I think you're dead-on about the beams -- they need some kind of overhaul to make it less of a chore. thanks for the bug reports as well (especially the vid)! they're super helpful, and I'll be updating the demo with fixes for these bugs and others in the coming days/weeks. your feedback will make this a better game, and I thank you for that!

thanks!!