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GIAC

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Posts
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A member registered Nov 21, 2019 · View creator page →

Creator of

Recent community posts

Thanks for letting me know, I think it was an issue with the save system but it should be fixed now :)

Thats so kind of you thanks :)

Thanks! Im sure theres some janky exploits that could shortcut speedrunners to the end

Thanks for the feedback man I'm glad you liked it :)

Wish I could give your game feedback but my PC is trash unfortunately and cant run it past 2fps.

Thank you! great lets play! :)

Thanks a lot for your efforts. So I'm a little unsure if by "that directory" you mean that there IS a file called 'SaveFiles' but just in case there isn't the easiest fix is to just create that file yourself inside the StreamingAssets folder.

If there IS a file called 'SaveFiles' you could try making a text file and calling it 'Save0.txt' then copying this into it:

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Otherwise I'm afraid I have honestly have no idea what the problem is and I'm very sorry for the inconvenience. Thank you for you're help and patience though we really appreciate it :)

Hmm sounds like a problem we had a little while back even though I thought we fixed it, but thanks for letting us know! If you'd be so kind could you elaborate a little?: how powerful would you say your computer is? 

You'd be doing me a massive favour if you could open up the game's files and go to this directory:  ApothalypseDemoV1\Apothalypse_Data\StreamingAssets and tell me if you see a folder there called SaveFiles and if so what is in it?

No pressure if you can't, thanks for letting us know either way :)

Sorry for the late response but thanks, I'll make sure to sort that out :)

Thanks for the feedback and the completing survey! Really appreciate your kind words and support :)

Hi, I noticed in the survey you said that the path to get back to the Toad King should be easier. I just wanted to check if you noticed the elevator at the top of the tower? Is it still too annoying to use or was it not obvious it could be used to get back up?

Thanks for the feedback and doing the survey that's awesome! I'm certainly going to do some more to the combat system because I don't want people being able to do that either. Thanks so much! :)

Thank you this helps a ton! I'm glad you like it, and yes I will subscribe :)

Thanks so much for the feedback and the article! This is really useful since there is actually a controls configuration but I now know it needs to be more clear. Plus the "hare" is supposed to be a squirrel but that's fine lol. Really appreciate all of this thanks! :)

Hey thanks for the lets play, the game has actually been finished since this 'Demo' I just put it on game jolt because I honestly didn't think anyone outside of the Jam would see it, guess I was wrong though. If you're interested here's the link to the finished version: https://gamejolt.com/games/BabySnatcher/500051

Thanks man, Im really glad to hear you enjoyed it. I've tested this bug and it only seems to be missing when im using the pistol (please let me know if this isnt the case for you) and i think its because I set it to display the infinity symbol and maybe I guess it only knew what that looked like in the editor???

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Thanks and well done on you're score :), if I ever update this Ill certainly use this great feedback.

Btw, The ammo count should be in the bottom right corner where it also says "press q to switch gun". The reason why it may not be showing up is if you're using the pistol which has infinite ammo.

View the controls by pressing the pause button in the top right :

An original take on tanks, very nice...

Beat 3:40 bishes!!!

This is the first game jam I've won so thanks guys!

nope, there's another one if u look close enough :)

Very fun game