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gibbonjoyeux

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A member registered Aug 06, 2020 · View creator page →

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Haha I perfectly get your point. That's funny though as I really tried, for the first instrument, to get a Harpsichord like sound. Thinking about how it would connect the instrument and the character by their common time. For me, it was also fitting for the look of the character (as I said, old school but really dangerous).

Thank you for your comment though, it's always interesting to get other's interpretation of our work !

Thanks a lot !

Yes, Selkione told me the same thing. It's partially due to the reverb that stays too strong on the final and the instruments that are probably too much on the same octave. But yes, the mix is muddy and I probably used too much loops that were not designed and thought together.

That's not a real excuse but I tried for this project to compose on my own software and it allowed me to see the main issues for composition. Like a timeline that lacks clarity and usability (I was not able to position the time cursor, I could only listen to the entire song which made the final mixing tricky).

Thank you !

I totally agree with your point. I think it's nice to have the reverb appearing progressively on the "calm" part just before the "final" but I should have lowered it just after. I tried to move the voices an octave up at the end to avoid the muddy mix you noticed (as it was even worth on my first draft !) but the reverb is indeed way too strong.

Merci beaucoup !

Great techno track for this character. I really love the sonic environment you put us in.

Absolutely need headphones !