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gig442

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A member registered Jun 01, 2022 · View creator page →

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Thanks for the feedback :)

I have implemented a physics check which takes place before travelling, giving an audible and textual error explaining what is wrong when the target location is obstructed - should resolve the potential for things getting stuck, alongside a catch-all fix of objects 'reincarnating' in their original places when thrown into the sea!

Thanks for the feedback! Getting a generic settings system set up for the future is something I definitely need to work on :)

Thank you :)

Good looking style and mechanics, and the core idea is a neat one. The controls are unusual to me, which took a bit of getting used to, but it controlled quite tightly!