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Giobun

11
Posts
16
Followers
A member registered Oct 01, 2022 · View creator page →

Creator of

Recent community posts

Loved the visuals of the game, I think one thing it can benefit from it some more oompfh to the hits on the enemy monkeys such as adding hit stun and sound effects. Locking the stage until you clear the enemies will also help to bring out the battle aspect. Great game!

Thank you for the feedback, this was for an entry for a three day jam which I was unprepared for so a lot of decisions were made out of the blue and not exactly well developed. 

The infinite runner genre plays a big part to the story where the holder of the jam, CdawgVA, hosted a successful charity raising cyclethon which I wanted to pay homage to . 

A lot of the design of this game ended up referencing a fighting game called Heritage for the Future of the JoJo franchise that we are also both big fans of. 

The blue bar is also a 5-second timer that expires the punching section which is another reference to JoJo All Star Battle's Rush Mode Clashes.

All in all, the game is a love letter to a fighting game and content creator that I really admire rather than a proper game but your insight is well received. Thank you!

Thank you, glad you enjoyed it!

Thank you so much for playing!

Landing on top of objects can get kinda buggy, but overall mindless fun! Wish there was a score system to make it even more rewarding!

Thank you! I'm glad you caught the references!

Thank you! I also went through that issue but I couldn't think of a solution in time haha.  I'm glad you enjoyed it!

Thank you! I'm glad you had fun!

Fantastic mechanic with responsive design. Muscle memory on W and Space does get confusing at times but the game design of the levels get progressively more fun! Good stuff!

Thank you! Glad you enjoyed it!

Thanks for the notice, I believe I've managed to fix the issue.