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GlassGrabber

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A member registered 71 days ago

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FWI I'm not very familiar with what all that is possible with the doom modding tools. I'd also like to hear anyone else's ideas if they have any!

1. Any chance of adding a "jiggle" animation to downed enemy's and/or the captives on the ceilings when you use melee or interact? It could be like a SLAP or something that also leave's a red bunny print behind, or boot in this case. A lot of the defeated poses of these characters are perfect for it already, and it would also be a funny emergent piece of gameplay. Say you get ambushed and barely make it out alive and then quickly spank some of those monsters before moving on lol. I'm sure this is easier said then done, but it would make this mod next level for me!

2. On a semi releated topic is there a possibility on making rotational(?) poses for downed enemies? I understand if not, given just how much work that would be, however I adore the spritework you've accomplished so far would love to see more of these characters! Perhaps way down the line?

3. Finally, and what I'd think would be "easiest" to add is different defeated poses for monsters to add some variety for the aftermath of combat.

Regardless, thank you for the work you've put in so far. It's amazing how after all these decades this game is still inspiring bangers!