Thanks!
Glebzard
Creator of
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Sorry i just saw your comment. I am not home right now so i can't right now but it was really simple. I think the thing that made the jump feel so good was the coyote time and jump buffering. For the coyote time you can start a timer whenever the player lost contact with the ground and in that time make the player be able to jump. Make sure to not start the timer when the player jumps, that caused a lot of problems to me. And for the jump buffering i set the Y axis of the velocity to 0 when the player released the Jump button and the player is currently moving up. That's pretty much it. If you want i can share the script whenever i come home (in about 10 hours)
Thanks for sharing these music packs! I used one of your assets in my game made for the 1-BIT JAM. https://glebzard.itch.io/light-switch