Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Glimmerglaze

3
Posts
A member registered Oct 29, 2023

Recent community posts

I feel so damn silly for using a drill for most of the game. Could've just fed and housed two more Kappa instead...

It might not be properly locked. The base resolution set in your OS determines how borked it looks once you click New Game. If you try and run it in 4k, the HUD stays 1080p and occupies the top left quarter of the screen. Except the top bar - that occupies only the top left quarter of the grey area that's meant to *hold* the top bar. So it seems whatever you did to lock the game to 1080p didn't quite work out. Though it seems the engine has no problem scaling to other resolutions, as long as everything's configured properly. The intro video and main menu properly stretch and squeeze from the base 1920x1080 to fit the monitor base resolution. I tested both 4k and 720p. Everything looks great until you hit New Game.

Aside from the scaling issues, it'd be nice if one could skip the intro from the second startup onwards, and if the mouse was locked to the fullscreen window on multiple monitor setups (since the game has mouse scrolling).