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Awiola

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A member registered Sep 03, 2016 · View creator page →

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Sorry 😔 

But you can be a secret agent.

Not yet. We'll release a devlog when it's finished.

A greek girlie watching the olympics lol Nice comparison.

It's not entirely your potato laptop. We're actually looking into potentially switching to a different engine to optimise the game since it does lag a bit. We'll see how it goes but worst case, there would be probably a version without transforms so it's faster.

I am reflecting on my mistakes (o_ _)o

The bee isn't real, it's only mentioned. Do not believe in bees.

Okay, I switched to renpy 8 instead of 7 and it seems to work properly now [though it's heavier than before].


I used itch for so long, can't believe I forgot orz Thanks.

Glad to see you like Riley, we never planned to give her a route, though, so I won't promise anything. The way the game is structured technically allows for more routes later but right now it's pretty unlikely, sorry.

I know this pain orz

We'll probably release a version without atl [transitions and stuff so it looks fancy] when the game is finished as that seems to be the main reason it's slow. Unless we find an even better way to optimise everything.

I'm not sure what you mean by apple.  If mac - we could make a build when the game's finished but it would either be untested or we'd have to find someone who could test it for us. If you mean iphone - it's extremely unlikely.

No idea ¯\_(ツ)_/¯ I only know why it didn't work for many people.

As you're well aware, many people see a black screen. I looked into the files and it's because of the file names, which are in russian in the script, turn into gibberish depending on your locale. So either change your locale or wait for the dev to rename the files used, this time using only ascii characters.

Yes. There are also no plans to add a pronoun selection screen as it would change the latter parts of the story too much.

I checked the game and everything seemed to work properly. No problem with the files.

That means it succeed even without all the visuals, yay :D Glad you liked it.

Of course. RPG maker allows for the use of dialogue sections and descriptions so as long as there's a story that takes a significant part of the playtime to read, it's fine.

This is not a ranked jam so there would be no results. It was planned to be very casual. 

Hmm... Since starting earlier is allowed, updating an older project should be fine as long as it's a major update and not just, say, bug fixes. So if your chicken thinks a lot and the pre update version is clearly different from the post update one, it's fine. 

Certainly. As long as it's a game, it's fine and tabletop games or TTRPGs definitely fit that requirement. Whether you have to print something or not doesn't change that. 

It doesn't have to, though it's certainly encouraged. Any game with birds is good, though. 

Any chance you're planning to add a version to download or will it remain web-only?

Finally found some time to play it and what can I say... Giving out chickens surely can be considered diplomacy and the dragon, which is great, would certainly agree.

Haha, I'm glad you sympathized with them despite the story being so short. 


The cartoon in question in Nu, pogodi. The main characters there are also called Volk and Zayats. They're a known pair which is why they suit the jam theme. 

Okay, that made me laugh. Glad to know you liked Volk.

Not sure what's the problem but any resolutions to choose from made the game more square than intended which cut content from both sides. I played it anyway but it's worth looking into.