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gmadorell

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A member registered Mar 07, 2021 · View creator page →

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Hey @xyncht, thx for the feedback!

Yep, the wraparound bug is something I'm currently working on for the next game version.

Also, you got it almost correct, there is a finite amount of cards that can be played each turn before the turn rolls over. This is done so the game is faster and to prevent infinite loops.

The next version will also make it way harder to achieve those infinite loops. The idea is to make the runs faster overall.

Good find haha. This one is getting nerfed in the very next build :P.

Congrats on your victory! I hope you had fun :).

Yeah, I'm currently already working on another version with some really broken builds nerfed a bit.

Do you have some specific things you would like to see in the next version?

Also, yeah, thx for the enemies feedback. I'm working on a system to improve the enemies spawn rate on the shop, to be less random and more "fair".

> when the epoch changes, you don't get a chance to go to the market

Yeah, that's part of the design. Epoch changes are supposed to be different than normal end of day phases, so you must prepare for that :P.

Thanks for the feedback!
I have created tasks to take a look at making first epochs and first shops less punishing.
I will let you know once I release a new version. Feel free to follow me on twitter too if you're interested :P (@gmadorell).

Brutal la deshumanizacion y la empatia que genera...

Nice! It was a fun little experience :)