This worked, thank you!
I wanted to let you know I was unable to get the preset to work across multiple rooms initially. It only wanted to work in the room the preset was actively in. I added a Room Start event to the preset that just reruns the creation code whenever I change rooms, and it works now. Could this create problems in the future?
Gnarslogge
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Hello, I'm a huge fan of the shader! I have one issue I'm struggling to figure out. Using the 480i preset, I get a minor reflection on the borders of the image. I have set border_width to 0 and border_brightness to 0, played around with a bunch of other settings and can't work out how to remove this. I haven't tried any other presets as my game was 640x480 originally. Thank you in advance if you can help me!
I appreciate the response, but from what I can tell file_drag_enter doesn't return the filepath. The only event I can see from your docs that returns filepaths is the file_drop event. If I try to use the filepath it returns as undefined.
I hadn't considered how it would be handled if multiple files are being held, though; I can understand if that complicates things too much.
Hello YAL! Big fan of your work! Do you think it would be possible to get the filename/path before dropping the file into the window, while it's still being held? I would like to check the file extension for visual purposes, i.e. changing the cursor effect if it's an invalid filetype. Thanks for everything you do!