thank you all for the comments they are some very usefull tips among them
and since a few ppl got stuck on the puzzles we did a playthrough so you can check out the complete thing here: https://www.youtube.com/watch?v=X-imqzZuDLY
also added to the description page
gogata94
Recent community posts
i am using the addforce method but with the force mode on change velocity (with some test this one was the closest to what i wanned for char. movment) the thing is i apply the force on the forward direction of the transformer without acounting for the angle of the ground , so it applyes the force needed to reach the desired speed but the slope still interfiers since the force appears at an angle towerds it.
PS.: unity docs mention that direct change to the velocity field is not adviseble and should be avoided.
you are not the first to write that off as a bug there is even a hint that appears 10 s after you get near that acid "You : I bet even the acid is fake" so jupming in a aria near that acid (that's fake) turns off your gravity and is why you get stuck . so totaly intentional you are suppose to get back to the previous check point (if you stuck) vie ESC menu or Z death and go again without jumping just go straight thru the acid won't kill you :)
oh a long and extencive one thank you .
yes we went over board on the theme (good or bad ; too much or not i will let ppl deside for them selfs)
collisions missing on someplaces is intentional.
getting stuck in the ceiling in scene 2 can only happen on one place and is part of the "puzzle".
PS . i am not ignoring the other point i am taking them into consideration on our next venture or were mentioned and ans to before
ah you should be locked on a question and you are given to answer it in a menu w 2 buttons if you tell the game it's a lier you can't prossede ever if you say it isn't the door unlocks (i got the idea to show how liers dont like been called out so the game basicly gets mad at you for sayn it's a lier altho it's true ) you can res from check point and it will be reset and ask you again and then you can continue
ye was suppose to be third person with camera following from behind but our animator didn't have time to work on it because of work and in the end didn't give use neither a riged body nor animation so we just placed the cam on top of a capsule and made it invisible.
you were suppose to slam your face in the ground when that msg appers.
ye i did the movement script the first day when we didn't have the terrain so the movements were tested on a flat terrrain and forgot to recalibrate them in the end when we got the terrain done.
also it's kinda slopish and the fps your game works at actully matters in reaching and maintaining the top speed
here https://itch.io/jam/cgj/rate/477035#post-935726
altho a lot of missing stuff and glitches that i know about still would like some feedback
Ok so apperently a few ppl (friends i gave to test it) were confused so i am posting this the
"You safely boarded your ship and went home . Come back any time." message is a lie it actually means you died.
also missing are the controlls tip (would have been a lie anyway so here) the general : WASD; space; shift; and ctrl unlocks your mouse if you need it.