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GoldenCube

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A member registered Jan 09, 2024 · View creator page →

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Thank you for your affirmation and feedback :)

In the previous version, there was a similar design (e.g., In level 2, the energy collection rate is twice as in level 1), but we removed it after updating the castle's energy collection rate upgrade. We'll try for better balance in future designs,  perhaps by limiting the maximum energy in each level.

Feel free to share any other thoughts or suggestions you may have.
Thank you very much!

Thank you for your response. We've completed some simple updates, including castle upgrades and addressing the issue with auto-aiming locking onto the Boss in the final level.

However, improving the problem with manual aiming requires more time, and we've tried some adjustments that don't feel perfect. :( We are considering exploring other types of games. After completing the next project, it might allow us more time to think about better solutions.

It's our honor to bring joy to you :)

Thank you for your feedback :)

Indeed, there is significant room for improvement in the design of manual aiming, both in terms of mechanics and UI design. We will take this experience into account.

The directions you suggested are also worth considering!


Feel free to share any other thoughts or suggestions you have. Thank you very much~

Thank you very much for your feedback :)

We appreciate your affirmation, and we are especially grateful for your insights. Regarding the manual shooting mechanism, it indeed needs improvement. In the future, we will consider this experience when designing. As for the fourth level, our perspective aligns with yours, and we plan to prioritize attacking minions, allowing players to manually target the Boss.

All the valuable feedback on other aspects provides us with a great learning experience!

If you have any thoughts or feel there are other problems, please let us know. We hope this game brings you a bit of joy:) 

We are truly appreciative of your feedback!

Thank you very much for your comment~

This is a great development direction, and we will try to include it in the next version. We may add features like increasing health, repair speed, possibly boosting energy accumulation, enhancing shields, armor, and more. If you have other upgrade suggestions for strengthening the castle, please let us know.

If you have any thoughts or feel there are other problems, please let us know too. We hope this game brings you a bit of joy:) 

We are truly appreciative of your feedback!

Thank you very much for your comment! 

In the fourth level, we tried to have players use manual aiming, but it seems to have caused trouble :( We will try to address this issue.

If you have any thoughts or feel there are other problems, please let us know. We hope this game brings you a bit of joy:) 

We are truly appreciative of your feedback!