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Goldenfreddy10

7
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A member registered Sep 21, 2023

Recent community posts

Google refuses to download now the patch

Oh, on the 1st part, I mostly got them on R34 as it is pretty public there, (https://rule34.xxx/index.php?page=post&s=list&tags=sollyz+blaidd_%28elden_ring%29+), and I just get lucky and save at a point I have plenty of money and save scum my way to win, also, when playing as a avatar with even 4 or more clothes the game will default and act like your playing as a 3 clothed character, and will not allow you to play with max clothes above 3.

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(1.55 GB) The one with gifs only: https://mega.nz/file/XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

(1.68 GB) With Images: https://mega.nz/file/YYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY

Yes I have, I did a Blaidd from Elden ring by a the furry artist/animator Sollyz, at first, with the GIFs alone then I added the images for when the gif stopped loading (I'll go ahead and zip/post it for anyone interested).

What happens if played with just GIFs: The gif would play with minimal problems and clicking on the portrait will continue playing the GIF (or straight up crash, but as the AI goes back and forth with the clothing, sometimes the GIF would reload or need a few more clicks before it comes back up and the GIF would play normally (it's very back and forth))

With images and GIFs: In packs where it has both an image and a GIF, it would switch between the two as intended, however, if the GIF itself crashes, the image would take over and be the only thing playing (I think this is a great way to still have the player stipping even with the GIF crashing and I often make sure every folder with a GIF has an image backup to prevent only seeing a black screen)

The performance of the system: My computer isn't very strong and I often have stuttering when play games as is, however, the game itself will continue playing the game when their is GIFs and typically wouldn't slow down at all, BUT, the game would slow down if the character portrait is clicked one too many times.

I completely understand, I was just wondering since I first encountered it in v 1.2, and I really just put gifs in place of images without rendering (majority of gif files work but either jitter or move slower than usual), and finally, I'm actually not cooking anything to be released because I am a furry, I use images and gifs using the system you've made and I'm pretty sure nobody would use or want to use/see said files.

Thank you for your answer, I thought it was interesting and wondered if you knew the issues with it.

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Sometimes gifs will play in full and be able to be replayed but sometimes the gif refuses to load and no images load on character unless there is a alternative image the game could use.

Will there ever be animated image support in the future or will it just be a feature of using a gif instead of images?