Yes we do. Your time is the fastest I've seen so far! Thanks for playing!
GooseStranger
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I really adored this game! I loved the simplistic art and the beautiful backgrounds. The music and sound effects were nice and crisp. The idea and mechanics were so simple yet so unique. Every time a new twist on the mechanics came in, I would gasp in amazement. Overall a real neat package of a game.
All the complaints I could have about this game is due to personal skill issues. I only got to the purple playing card area before my lack of skill caught up to me. I kept getting the "switch rails" and "shoot" buttons confused because they are Z and X but, as of typing this comment, I can now see those controls can be changed.
Truly amazing work and I may come back to see if I can be a real pro gamer!
EDIT: I just remembered this hours after leaving this comment. At one point in the game, it randomly played a snippet of the Mario Bros theme before it slowly faded out. I thought it might have been another tab but there was no sound playing out of any other ones. I just thought that was funny, whether it was from this game or not.
This was such an amazing game. I really loved the art style, music, sound effects, and the movement. Basically everything.
I got to the mission where I had to get to floor 13 but couldn't find any water so I desperately ran to floor 17 before I died. I had to put the game down at that point lol. Very fun still and I plan on coming back to finish this!
I accidently ran off from the item guy when he was explaining what the grapple hook did so I never got to use it because I didn't know the controls. It would be nice if there was a screen showing your equipment and how to use it. There might already be that and I'm missing it. If so, my apologies!
Again, super awesome work and I'm excited to see where you take this or your other work!
EDIT: I just came back and actually finished the game this time! I didn't really go into detail the first time but I really love the movement in this game. I felt awesome dashing into a jump and then flipping into a double jump. I found it confusing to use the grappling hook but it was nice at times.
I got to the end and ran to the people towards left and the game slowed down and faded to black. I'm not sure what exactly that meant or if it was a bug or anything.
For the third time in this comment, GREAT game and I would love to see if you would think about expanding it.
I'm happy you could connect with the game so personally.
That feeling of "I don't hate you, I just want you to see what you're doing to yourself" is something I didnt think much about while making the game but it is so true in situations like this. It's hard to imagine that a real person could feel and act in such a way. It's almost as if something that isn't them is in control of their actions. You don't want to blame them, but who else could be responsible for what they're doing?
I loved the minigames combined with the restaurant theme. I was actually blown away seeing that I had to make the order I took in an earlier minigame, that was super clever. I didn't realize I had to slice the incoming watermelons Fruit Ninja-style in the final boss fight until the very end but that may have just been on me. Great work and super inspiring to see a game of this quality being made in Godot B) !
I'm super curious because I've been trying to accomplish this for a while: How did you manage to get the hand-drawn aesthetic in Godot? Like what window size did you use? Every time I've tried, it always ended up super pixel-y. Again, amazing work!
Edit: I left the game running in the background after beating and I am LOVING the music.
This was a really fun game! I love the art and sound effects. The mechanics are really simple but it's a good challenge to have the rules to escape pile on each other. The "win screen" of me going to the house and blowing it up was a really nice touch that I don't think I would have considered if I had made this game. It gave a great sense of familiarity and comfort. I would love to see where you take this, if you update it that is. It's a great concept as is. Amazing job!
Hey! Just wanted to let you know I used some of your music from OpenGameArt for my new game "There's just something about you." I looked for quite some time looking for the perfect music for this game and I looked through your entire catalogue over on OGA for the ones I chose. Thanks for making such a great asset! I remember you saying that you liked seeing what other people did with your work ;)
I was going to comment on your OpenGameArt page but for some reason it won't let me.