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Gordian Blade

18
Posts
8
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A member registered Dec 15, 2023 · View creator page →

Creator of

Recent community posts

Thanks! Hoping to get some more content and polish into mine soon!

It's amazing that you finished something of this quality and still submitted it a full week ahead of everyone else 😅 Very impressive! Gotta love some big drill mech action

This is looking really cool! The new sitrep seems like a lot of fun. Can't wait to see the final product!

This seems like a great couple of combats! Excellent for a night of mecha action

Yo, this was really cool! The horror aspect took me by surprise, I love it! What a great adventure to slap in the middle of any spacefaring campaign.

The cover art is wonderful, and I love the point crawl graphic design! I love seeing more non-combat game structures, and it looks like this adventure has it in spades!

The map here is beautiful! And you gotta love a hard dilemma to kick off a combat. Kind of reminds me of that Sector Z mission in Star Fox 64 where you fight off the torpedoes. Very cool!

Wow, you've put a lot of thought and work into this already! Can't wait to see the finished product!

Man, the energy in this writing slaps, it's really fun to read! Adding a tracklist to each scene is an awesome idea that I've never seen before!

Such a cool hook and game structure! The combat looks like a lot of fun, I'd love to give it a try sometime! Let's see that high score leaderboard

A twist on the classic "simulator tutorial" is a great idea! And a very cool end boss! Awesome job

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Man, I love the idea of a Seven Samurai style module, it's perfect for Lancer!

Killer layout, as always! And a totally hysterical concept. Time to make a Megazord combat...

I love seeing pamphlet adventures! Definite Mothership vibes from this, very cool! I'd love to run this sometime.

A LL12 one-shot sounds wild! Would love to try this with the more experienced players at my local meetup.

The art in this is astounding! Truly amazing work for such a short time frame!

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This is great! Love the color scheme and use of bullet points for layout. I also really like the clear and explicit strong framing of the mission at the beginning. Very nice job!

Thanks so much! I appreciate the kind words