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grahnad

3
Posts
14
Following
A member registered Apr 21, 2022

Recent community posts

For suggestions, all I can say is that personally, I like "realistic" sorta interaction when it comes to resource collection and crafting a lot, such as The Forest, Premortal VR. Carrying items instead of dropping them all to inventory, doing manual movements for crafting stuff (like how you seemed to set up smithing, although I couldn't figure out how to get it to work).

I think it's a "love it or hate it" kinda thing in general, but I've always liked it, especially in a medium like VR.

Any case, hope you keep at it! Gave you a follow in case you plan to release updates at some point.

Would be great to see more stuff!

Not sure what direction you had in mind, but if you think feedback is valuable:

I actually found your game by looking for life sim-y / openworld survivalcraft-y games, and I felt Castle Experience had a really great framework for some village life sim.

Doing chores and jobs around the courtyard for coins, buying stuff, smithing tools, repeating with better tools, sorta thing. I'm a sucker for that sort of gameplay loops personally.

Love the level design! Are the lowpoly assets from a pack or self-made?