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GreedySystem

3
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29
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A member registered Sep 21, 2018

Recent community posts

Hey thanks for the reply, good to know that you have alot more planned. If the game is golden would you consider adding a p2p online coop mode with good netcode? 

From my meager experience with shumps and bullet hell shooters, I can say that this is shaping up as a really good game. 
You guys could add some border art to cover up the black bars that flanks the gameplay area for people who can't or don't have a display that they can easily turn vertically, maybe move some of the ui over there too, add some high scores to beat with the clear times listed too, along with a run timer.
Additionally, maybe you can add a graze mechanic to incentivize a more aggressive playstyle as demonstrated by the mech suit. Though that begs the question: what is the ship's hitbox? That is one of the parts where I gets me damaged most of the time besides my clear lack of skill.
Finally, how about a demo stage where we can try out the ships for a spin if you won't have some sort of codex for us to read to know what each ship's abilities are, maybe some enemy info would be good too. 

You can try to use wine to run it.