Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

GreenBWW

16
Posts
4
Following
A member registered Jul 26, 2020 · View creator page →

Creator of

Recent community posts

okay so the problem is with pygame audio system itself and it's weirdness and I can't seem to be able to replicate the bug myself (I'm not the programmer so I can't help you much). So as a solution if you want to, I've made the previous version of the game public (intergalactic-survivor-1.zip) on itch and this one doesn't have sound so it shouldn't crash. That way you could still expierence the game in a fair way without getting excluded by buggy software. Of course sound effects are important and the game doesn't feel the same without them, but that's the only idea i have left.

Did you get an error message? If so could you please send it to us to see what happened? You're the first person to play this game and encounter crashes.

Some things could be explained a little bit better, like how to correctly attach to orbits. I really love the aesthetic, it reminds me of app store games of 2010. This has potential for a full release.

A very original idea and an interpretation of the theme. I enjoyed finding out strategies to effectively destroy the enemies royal germ. A very good amount of polish for a jam game. The sound effect and music fit the game and it's art style nicely. Although some actions or controls could be communicated more clearly (for example right click to discard or what germ is currently selected).

Love the idea and the puzzles but i definitely didn't beat the last two the intended way. I went first into the goal in the puzzle that first introduced the skulls, without using any levers or pressure plates. And in the last one I just did some jumps while rotating the level while joining and separating the worlds till i got to the lever with the key, honestly it's kinda hard to explain.

a simple game but im so confused by how to cookie can accelerate and build up speed, the basic movement has a lot of potenial in a larger game.

Thanks for playing. That's actually a mistake on our part but we forgot to mention there is a restart button in the pause menu.

god do I love this game and especially the music, even if I am not the best at this I would suggest adding a level 1 track as fast as possible so new players could enjoy the game from the begginning and not rage quit or somethin

yeah Markositta did a great job with the music.

(1 edit)

cool, music in this game is one of my favorites things and poggers cause no engine was used

then it means I am an idiot

Cool game concept but the Ui and stats are confusing at first and the cards should say what they do and also some new work at art would good thats everything that is needed otherwise a very cool game.

a good addition to this game would be invisibility frames after you get hit because now if you get hit and you are between two enemies you are already dead cause you can't get out and you get damaged instantly otherwise a fun little game

its actually pretty easy cause if you keep running your every jump will skip the same amount of pillars and you will always land on one.

yeah your right, it's probably programmed that when box touches a saw it will remove the box and would +1 to the amount of boxes counter. because it touches two saws at one moment it does it twice but only by deleting one box.

it's fun, the models are funky I like it(also your devlog makes you look like a equivalent of Dani that uses Unreal Engine).