the camera doesnt seem to follow me, unplayable :( too bad looks awesome
GreenHeartRanger
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quite a few issues from the start, the sensitivity is soo freaking high even on minimum. and why in the WORLD would you separate vertical and horizontal sensitivity. next feels like i dies outta nowhere very little indication of incoming damage. Next how long do i survive? no indicators. idk what the number next to my face is. zombies near you make no noise also? what is the number in the top right? no clue. zombies spawned right in front of me, i got stuck and died on signs. the enemies all get locked into the same position and movement after awhile and then it just feels like you are shooting an undying zombie. the guns dont feel different aside from amount of bullets. i need the bullets to affect the enemies not just make a light where they hit. and the lack of enemy variety. i know its prototype, but so i put this to hope it helps with knowing what is lacking
that said its fun even with these issues so you might have something good here once its cleaned up a bit.
haha fun little game i like the art. some of the game seems to be clipped off on the right though? also i think its funny in every quiz its like are you []?? and then in like the middle of the quiz it just asks you flat out if you are are or not lol. like in this one if i am a cis male and i click yes i am romantically into boys and girls both, then.... i already have my answer lol
i like the demo, it was fun mainly with the music if only slightly repetetive, but also puzzle was well made tooka second to figure out and had to get a hint once there for the 3rd cube but it was very fun. although for what was essentially a puzzle game it chose a weird backstory of war and puzzle/tower obsessed societies which was ok but felt a bit like fluff material. a solid 8.5/10 and shout out to the sprite artist(s)