very good graphics and animations! reminds me of early sonic games
greenracer123
Recent community posts
i loved the cut scene, but joining the first level, the concept seemed more like a multiplayer minigame then a platformer, if the levels could be more streched out and horizontal, i think i would enjoy it more, but i love the concept, and wish there were more shorter levels, that would make the game a bit less frustrating, has you could die with one block left and ragequit, a couple of bugs i noticed were that you could stand of the edges of blocks (not on the top) and i think with this game, you should be able to jump a little off the block
good game, i like the gimmick of that usually jumping is double the height and speed of horizontal movement, but here horizontal movement is way faster then jumping, the level difficulty progression is ok, has after you get used to the new way to move in levels 1-2, most levels take 1-3 attempts, there are a lot of bugs including random air jumps (you can sometimes jump in the air) and really little jumps, there are 2 others which i have listed in the comments. this game needs to be polished but shows a lot of potential!
this is the sequel(???) to my other post: https://itch.io/t/1532727/carrot-slime-2-should-get-featured
the game: https://phoenix-wu.itch.io/carrot-slime-2
the new update takes a whole new spin to the simple 2-d plat former! its with exploration!
it also completely changes the atmosphere to dark and mysterious with the new blocks and backgrounds!
the new power-ups are amazing and work smoothly! they are so satisfying to use and surprisingly work well together!
the difficulty doesn't go higher up, but changes what youre used with gravity shifting parkour, but that was excepted of this update, what wasnt excepted was the uniqueness of each level, and how it changes the sort of jumps that youre used to! some are mazes, exploration, while others are tight and fast! ones even an upside down version of level 8, but it feels so different because its also mirrored!
the bug fixes have been small but useful because this game is so perfect and really deserves to get rated!
https://www.youtube.com/watch?v=I3mrWNXXX8s&t=34s
https://phoenix-wu.itch.io/carrot-slime-2
it is an amazing game with a ton of updates, it has ten levels, which are amazing and really re-playable, the levels difficulty progresses in such a nice way, that it makes the final level hard but not impossible, its sound effects are so satisfying and the physics are smooth, its visuals are amazing, but they were taken from a tile set, the creator has made it even better somehow, the character looks and feels amazing to play with, and the dialogue, while short, is amazing for an indie game! its also has full screen and a 640x480 screen so it can be more accessible to play or record!
its speedrunning community is up and running, and its potential is insane, with tons of little improvements that could be done, we have only started looking at its potential (i couldnt find a good metaphor)! https://www.speedrun.com/carrot_slime_2#any
its getting alot of updates, includng bug fixes new levels, and new power-ups! the devolper listens to feed back and tries they're best to fix it, and with 2.0 coming very soon, i think this game deserves to get featured!
after update post: https://itch.io/t/1534785/carrot-slime-2-should-get-featured-because-of-its-new-...
its up and running! https://www.speedrun.com/carrot_slime_2/full_game!