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grenk

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A member registered Sep 26, 2019 · View creator page →

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Neat game. Music and sfx were great. I liked the slow narrative reveal.

Two small critiques - 

I couldn't exactly place the setting. It felt like a bar to me(probably because of the pool tables), but I assume it's actually either a mental health facility(notes + wider rooms feel like rec areas), a hotel(red carpet, also rec areas), a surreal version of his family home(bedrooms and hardwood flooring), or maybe some amalgamation of all of the above. Probably only a few tweaks to clear that up if you were so inclined, but if you were going for something unplaceable then you're good. Idk, just a thought.


I didn't have trouble finding the keys, but you could maybe add a little light source around interactables/keys to draw a bit more attention to it. Or maybe they glow a bit brighter once player light hits them. I was checking every picture frame and book case for an "E" popup just in case, which maybe took a bit of the immersion out of it.

All around solid, though. Good work!

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Graphics are nice. I respect the use of background dots as a clutter free way to add relativity to movement. I'm sure I don't even need to mention it, but sound, more upgrades and abilities would have been nice. All in all, not bad. I'm curious to see how the post-jam version turns out. 

Cute little game. Music fits well but the little gap when it loops is a little jarring. The bunny sprites are perfect. 

Thanks for the feedback and I'm glad you enjoyed it. 

Thanks for the feedback. I thought that it might be a bit too easy if the player could launch the hat and run directly under it, but this could just be a case of an easy mechanic being better than an unfun mechanic. 

Thanks!