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dennis.galbuquerque@gmail.com

20
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3
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A member registered Jun 06, 2019

Recent community posts

(1 edit)

Uhuuull! Got my reading of the week, now 👏 

Thank you so much for your generosity ❤ 

Hello hello!

Awesome work here 👏🏼 

Would it be okay if I translated it to Portuguese?

I appreciate that 😊 

I'll keep an eye here 👍

Such a great game!
Thanks for your work on that 🙂

I would love to translate it to Brazilian Portuguese if you are interested in that.

My email, if you want to talk more about it, is
dennis.galbuquerque@gmail.com 🙏

I second what was said. Really well-made hack. Thanks for your dedication 👏 


I found some "Error! Bookmarks not defined" on the Encounter Tables, just so you know 😉

Ooooh those clearly help! 😁

Thank you very much.

I need some help.. I didn't understand the numbers in the Encounters by Terrain Type table, in page 78..

Where should those numbers take me?

Hi hi, I'm back!
Here to check if you managed to finish the other Playbooks.. I'm about to start another game and it would be cool to have the 7 remaining ones ☺️

This is an awesome work! Thank you so much for this 😀👏🏽

I have a question about the Essence.. how would you recommend we deal with the recovery of essence? After a good night of sleep it is all replenished? Or some other way?

I'm super excited to try and play in this setting 🔥

Alou alou! Mandei um pix pra ti e tentei entrar em contato pelo Xwitter, mas não tenho permissão pra enviar mensagem por lá.. meu email está na mensagem do pix.

Started reading the Witch hat atelier manga just because of this game, and it's super fun!
So I'll probably be playing this game soon :D

Wow! Loved the artwork and the layout! 👏🏽

Great job categorizing them like that. Great for populating The Witcher-like adventures.

Hey hey! Any updates on the Move Sheets & Playbooks laying out?

No aguardo do universo expandido também! :D

Oooh got it, thanks! I guess I didn't pay attention to that when I read it... It is clear now :)

Really nice game!! Just a question.. You showed how to use momentum but there's nothing about gaining momentum.. how do the investigators get more momentum?

Oooh got it... I'm too used to playing with Mythic variation, I guess - always asking the question with the positive result being the one that is advantageous for my character... But I get it, now, since the worse result of challenges would usually be more likely to happen.. clearer now, thanks!

I loved it as well! Really nice map-exploring vibe of the old games :)

Just a question about the Ask the Oracle roll:
Wouldn't it make more sense if on a 4 or lower, the result was the UNLIKELY outcome. And you could choose to hold A to roll +1d6 to push for your so desired LIKELY?
Then on a 5 or 6, it’s the LIKELY outcome and on a 7 or higher, it’s a MISFORTUNE?

Será que dados de cores diferentes não seria mais fácil do que posição na página?