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GryffnGaming

17
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A member registered Feb 02, 2022 · View creator page →

Creator of

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Yea I had a tutorial planned out that popped up when you got near things to explain what they were.  Right now in the game basically you just gather minerals the compass leads you to, craft in the "C" menu. Then launch in the "L" menu which switches to a space scene where you see the asteroid fly through space and hit the alien ships n planet. You have to gather denser materials to make harder asteroids which deal more damage to the alien planet. Thanks for playing :) Btw, your game was insane, literally a full game that could be released anywhere!

I am going to iron out all the bugs and finish the gameplay loop, I will make a youtube video of it when I do and send it to ya :) Thanks for hosting another great jam, these always get back in the game dev mindset when I have been away for awhile!

Yea the aggravating thing is I knew how to fix everything that is wrong with it atm just lost internet haha. Thanks for playing :)

The compass was my favorite thing to write in this game so glad you enjoyed it :)

Yea my dev pc just died a while ago, replaced every major component inside, sent motherboard in, still wouldn't boot. I will say though even on the creator's package which is $63 a month I really enjoy not stressing my own pc out with Unity and huge levels haha. Thanks for the kind words :)

Thanks a lot :)

When you craft the Asteroid you press L to bring up the launcher and choose one then click launch. Then it switches to a space scene and launches the asteroid. I will say though if you made a 30M density one that would have flown so fast through space haha thanks for playing :)

Thanks for all the comments :) The puzzle pieces not snapping together is because they only snap when they are placed at the final location they will be. Funny how when your making a game because you came up with it things make complete sense haha. But yea I see how that would be a pain, I dunno how to incorporate the hint auto complete without the pieces being on a set grid is why its like that.

Yea the shuffle button used to fix that piece issue but then I broke that at some point, and I realized too late the puzzles start way zoomed in haha Thanks for the review :)

I am very impressed by your game and what you could accomplish in a small time!

I also like yours, looks like the start to a AAA game for real!

I like your game as well Its really cool to mix things and see what you get until you figure out the correct combination

Omg it works for you guys! I am so happy, maybe some prefs got saved on my pc or something but the aspect was so off half the screens were cut off. I was sure nobody would be able to even play it. Thank all of you so much!

Try again Im not sure why but with new accounts sometimes you have to click twice to get in.

There are quests to guide through leveling and then the loot dragon fight. There is an NPC at the start that guides you to the town then there quests to guide you to get leveled up and some loot sold to upgrade your gear. But I realized after watching ppl play nobody reads anything lo

Yea thats the problem with multiplayer haha I was trying to figure out a good way to force everyone to join the arena queue so as soon as a second person joins it auto teles both players there. I wrote that on the novice NPC but I realized nobody reads those haha.

This was my first Jam as well, my first game too. Had a lot of fun and learned a lot!