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gscoccola

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A member registered 76 days ago · View creator page →

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Thanks for your comment! My aim to make a game that is fun to learn but eventually offers tough challenges. I understand however that maybe I have to offer a bit more easy levels to give players more practice before it gets hard.

No problem!
I had downloaded the  game from the jam submission page so I hadn't checked the game page where it is explained, so maybe it was my bad

I liked the hand drawn aesthetic for the menu.

As for the gameplay, I found it pretty easy, and it didn't get harder over time as far as I could tell. It's also possible to go out of bounds and avoid all hazards that way. The hazzards are also hard to see in some of the backgrounds.

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Interesting concept! I like the pixel aesthetic and really like the physics simulated particles.

I understand it's just a prototype, but it would be nice to have a clear understanding of of the rules of the game. It's not very clear what the top bar represents, if it's HP, a timer, or a combination of both.