Thanks but we for sure didn’t abandon this project, all rooms are finished and we are in the final testing stage
gsstudio
Creator of
Recent community posts
Hey Yeena, thank you for playing our game, it's always nice to see another room escape fan suffering through puzzles(and math:D). But mostly, thank you so much for summoning people here to press us to release the game. Well we have been developing the game, all the screenshots of different rooms you mentioned are indeed from the actual game. We are just really really really slow because we have full time jobs... but good news is, it's currently at the final stage, and we are positive that we can release the game this year!
Hi GhostRi, good suggestion about the sound effects, we are trying to get some funding to polish the music and sound effects. We'll probably remove all the narration and focus on the art design of the story telling clues, we hope this would make the story telling part of the game deeper and more interesting. Thank you so much for the great suggestions!
This is some really valuable feedback. We are seriously considering removing the narration now that several players have suggested this, and yes we'll definitely change the fonts in future versions. We are very glad that you like the puzzles, we'll try our best to make the puzzles in later stages even better!
Hi Ingix,
Thank you so much for the valuable feedback!
The game was originally designed for mobile phone so that's why we naturally chose to use dragging instead of moving mouse to the edge to move the screen, but you are right about this and #4, we'll add a tutorial in the final version to explain all the necessary interactions.
Actually the math puzzle is intentionally designed that way as a kind of misdirection, right now we have players who found it to be no problem at all and players who got stuck because of it, we are doing more evaluation and the puzzle might change in the final version of the game.
The randomized password is to prevent players who already know the password(exactly, from walkthroughs and videos :P) from finishing the game too quickly before actually exploring the room, it's designed for this demo and again might be changed in the final version.
We'll look into the resolution issue and try to fix it in the next demo, thank you for letting us know!
Please continue to follow our updates and offer your feedback and insights!
Hey Stephan, thanks for trying our demo, it's a very fun video, at first I thought you must've beat it when I saw you clicking through the puzzles, please don't hate me for being glad to see you got stuck after all:P Good point about that poster, other people mentioned it too, we've got to replace that, like right away.