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Guillem Espias

32
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A member registered Mar 19, 2021 · View creator page →

Creator of

Recent community posts

Hi! Sure, no problem!:)

Happy to hear you had a relaxing time—that’s exactly what I aim for! :) And thank you so much for the video. It’s always great and insightful for me to see how players navigate the game in their own way.

Ha ha! Glad you cracked the horse code. I had so much fun watching it! Thank you so much for the Let’s Play, Andrew. I loved it <3

And sorry for the little issue with the walkie-talkie. Sometimes the game behaves strangely when running alongside other apps, like video recording, etc., but I’m so glad to see you managed to fix it fast :)

Your gameplay was great, and hearing your comments and reactions really helps.

I’ll keep it as a treasure ;)

Merci beaucoup! Glad to hear you enjoyed it and that it played well on your Arch Linux. I also appreciate your feedback about the code puzzle—it’s always helpful to learn which parts of the game players connect with or don’t; I keep that in mind for future designs. And thanks for the video too! :)

Thank YOU so much for playing and sharing your thoughts! Honestly, hearing that I managed to accomplish that is the best reward. So glad you had a good time! :)

Thanks so much, Norman! Knowing you enjoyed the art direction and story means a lot—I really appreciate it! :)

Wow, thank you! That means a lot to me. I’m so glad you enjoyed the whole vibe! Tack! :)

Thanks a lot, Archison! I’m so glad to hear you enjoyed it and appreciated the effort and love I put into this game. And thank you for your support throughout the whole journey and for your kind words! <3

Thank you! Glad you enjoyed it :)

Wow! Thank you so much for your kind words, I’m flattered! I’m really glad you liked the game. And of course, I had to include the Morse code somewhere—otherwise, it wouldn’t have been fair ;) It’s fascinating how different players find certain puzzles harder than others—you can never tell, and that’s what makes puzzle design so interesting!

I think I know what you mean ;) I guess that having played the prototype first takes away some of the 'shocking' factor too, as it’s mostly the same story, despite the new tweaks and extra puzzles. In any case, thank you so much for your feedback and the walkthrough, Ana! I really appreciate it :)

I don't know what to say that hasn't already been said. The quality of this game is absolutely impressive. Congratulations!

That would be awesome! I'm currently working on The Campsite still, but I'm full-time now (taking a break), so I don't think it will take me too long. The game is almost finished, just adding a couple of puzzles and finalizing the whole thing :)

Really nicely done. I have enjoyed the style and the atmosphere you've managed to build up through out the game very much. Overall very interesting concept. Simple and effective.