Vampire Alien Psych Cult Corporation Agency, this with some three variants of color changes and more decoration objects could be a great paid DLC for a Corporation Building type for Vampire Cult/Alien Corporation/Psyckers agency (red, purple, moon white)
GumihoFantasy
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thank you, Kokoro! I bought a lot of tilesets from you, both here and from steam.
also would like to suggest a Cybergoth Mall, doesn't need to be distant future, more like dystopian gothic vaporware (compatible with night club tileset + vaporware+ bosphor forest) would be an underground Mall with underground street shops for pirate cybertechnology, black market and dark magic, food trucks, a small plaza with an eldritch inspired statue, and a small cafeteria.
Thanks for answering! there are lots of possible features, I'll give you a list of best traditional roguelike games to check in steam and investigate by youself to make the list of features you see easier/faster to recreate:
Elin (deepest building survival traditional roguelike with lots of random npcs and maps, customizable visual menus for inventory, spells, and abilities, this game is infinitely replayable)
KeeperRL (traditional roguelike with randomization and dungeon base building with minions, this game is infinitely replayable)
Stoneshard (most roleplaying adventuring traditional roguelike with visual menus for inventory, spells and abilities to use in map, very replayable)
Conquest of Elysium 5 (randomized exploration in traditional roguelike with 4X elements and auto battles, very straightforward, this would need a different battle system, more like hero's hour, this game is infinitely replayable)
Hero's Hour (not a real traditional roguelike is more in the veins of heroes of might and magic III, with cool massive autobattles)
Moonrise (free game in steam with the most basic traditional roguelike features including skill trees, magic system, trade, exploration, and is very cool)
I listed the best indie games with turn based movement in map wich have very beloved features by gamers worth translating to plugins for MZ
Thanks for answering! there are lots of possible features, I'll give you a list of best traditional roguelike games to check in steam and investigate by youself to make the list of features you see easier/faster to recreate:
Elin (deepest building survival traditional roguelike with lots of random npcs and maps, customizable visual menus for inventory, spells, and abilities, this game is infinitely replayable)
KeeperRL (traditional roguelike with randomization and dungeon base building with minions, this game is infinitely replayable)
Stoneshard (most roleplaying adventuring traditional roguelike with visual menus for inventory, spells and abilities to use in map, very replayable)
Conquest of Elysium 5 (randomized exploration in traditional roguelike with 4X elements and auto battles, very straightforward, this would need a different battle system, more like hero's hour, this game is infinitely replayable)
Hero's Hour (not a real traditional roguelike is more in the veins of heroes of might and magic III, with cool massive autobattles)
Moonrise (free game in steam with the most basic traditional roguelike features including skill trees, magic system, trade, exploration, and is very cool)
I listed the best indie games with turn based movement in map wich have very beloved features by gamers worth translating to plugins for MZ
Bought you the bundle, and I liked it. Keep working on your plugins with passion. I like Skyrim but I feel traditional roguelike with modular exploration would fit better this engine.
I wish you had plans to create turn based roguelike exploration plugins to create games like: Elin, Stone Shard, ADOM, Path of Achra, Tales of Maj'Eyal, The Doors of Trithius, Low Magic Age..
Happy Holidays!
I think this is very important and is very lacking as just seeing fx in the map is not enough, I feel at least one sprite to attack and one to sprite to cast a spell is needed. There is a plugin called animax by Kagodesu that could do this but I don't think is compatible. Could you make MAP scene battles more lively with showing actors actually attack (sword, axe, spear, or cast moving hands?)
Amazing work so far, I am buying just now that I finally get a form of stilts :D I really needed villages above water and more icy water and ice features, good job... if you just considered adding papyrus plants for the desert would be glorious! I really dislike colorful flowers, palm trees or cactus in every sand place, and would prefer having more exotic options: large papyrus plants and grapevines with grapes was my favorite two options to have in dry sand places
More dungeon ruins are needed: 1) ice caves with frozen castle interiors and frozen underworld. 2)jungle dungeon mazes with importance of Indiana Jones like exotic dungeon temples with richest treasure chambers 3)classic micenan greek minoic dungeons of beautiful marble , fantasy greek fountains and grapevines in walls and great Library dungeon. 4)dungeons and dragons underworld where dark elves and duergars could have houses and darker mines 5) more vibes from Hell for Demons and Vampires dungeons: pentacles, gargoyles in hallways, demon throne...
A few more ideas: mills and sunflowers, bigger ruins, basecamp of war with banners (rich and spartan versions), merchant newtown or merchant league building or merchant stop for overworld with money and balance icons maybe,? Isolated Bard Guid + Inn house on the wilderness. Pyramydz floarting pyramyd, stonehenge obelisk with glowings and flying obelysk alone.
I have more ideas: screaming skull shapped houses and towns of barbarian-orcs, screaming skull shapped black and white trees without folige, dragon skeleton ( a classic), glowy forest of wonders and feys (feiry forest with glow effects of avatar, town charmed by glow and fairies, castle charmed by glow of fairies, prairie of glows and glowing sparks in waterfall, zeppelin port/steampunk town.
This set is wonderful but still need some things, I have some ideas: overworld secuois and tree house (more elfic), prehistoric jungle with giant trees(perfect for zone with special dangers), swarm with mangrooves (very cool setting with a giant lotus and a giant circle of mushroooms for overworld), giant maze both in white marble, stone and green. Damned castle with spiral twisted towers. Thats it, thanks!
A more pastel palette s and slightly more warm, a little more rainbow and kawaii version? Specially for overworld, winter fantasy tilesets, fantasy tilesets and interior fantasy tilesets. https://www.vecteezy.com/free-vector/pastel-palette Thank you