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Guthix

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A member registered May 09, 2018 · View creator page →

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(3 edits)

Quick Disclaimer:

I've tested the game on a 1080TI and a GTX 960  graphics card with a steady 60+ fps framerate. I unfortunately did not have time to add graphic sliders for this iteration so if you are using an older GPU it might sputter at a lower framerate than desired. 

Feel free to let me know if you are experiencing issues and what your CPU/GPU specifications are.

Thanks :D glad you enjoyed it, yea i wished i had time to add more upgrades and management tasks like buying supplies, paying fees and dealing with random events but a lot of work had to be done on core functionality - i did as much as i could in the time frame :)

If you are using the App it only would download an android version i believe - its packaged for a desktop computer using the browser site to unzip

Are you having trouble running it on windows? Download the zip file, unzip it and it should be able to run - it was packaged for windows 64bit

(1 edit)

Hey i really enjoyed your review  - Thanks for choosing to cover my submission, I'm glad you had fun :) - I wanted to add many more upgrades and small details like music from the stereo and more upgrades in general, maybe I'll develop it further - overall I'm really happy about how it turned out as i was the sole developer for 5 days and much of the work went into core functionality but it was a blast to work on.  Thanks again hope you enjoyed the jam!

(1 edit)

Uploaded a new trailer, last one was very choppy and made minutes before the deadline :)

Known bugs i found after submission:

Purchasing "Trash Removal" upgrade actually adds the trash back into the park, this is was because of a String.contains("Garbage") band-aid i used for quick array sorting last minute that flipped visibility settings

Ambience Audio very quiet outside of park bounds, i went a little crazy with the attenuation settings

Audio is very quiet in general - I forgot to calibrate my speakers while i was editing the ambience audio

Pedestrians running very quickly to get ice-cream in waves - I randomized the movement rate of peds on construction, when upgrades are purchased it spawns additional peds and some of them become synchronized track athletes  :p

The game runs very smooth on my potato PC, don't be fooled by the choppy YouTube video - It was because i was using recording software

Known bugs i found after submission:

Purchasing "Trash Removal" upgrade actually adds the trash back into the park, this is was because of a String.contains("Garbage") band-aid i used for quick array sorting last minute that flipped visibility settings


Ambience Audio very quiet outside of park bounds, i went a little crazy with the attenuation settings

Audio is very quiet in general - I forgot to calibrate my speakers while i was editing the ambience audio

Pedestrians running very quickly to get ice-cream in waves - I randomized the movement rate of peds on construction, when upgrades are purchased it spawns additional peds and some of them become synchronized track athletes  :p

this was personally moving for me, thank you

Hey :) i liked the shooting mechanics but once i killed all the enemies i used E to interact with the gate handle but nothing appeared to be happening, how do i close the gate to the city

You champed it out :D