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Gutto Ze

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A member registered Apr 22, 2023 · View creator page →

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You're very welcome!

I wish I could help without giving any spoilers hahaha
One thing you can try is to look on the internet for synonyms for the words you have tried.

Thanks a lot!

Thanks! I really appreciate it!

Thanks! Glad you enjoyed it!

I'm just going to add one thing to this comment, which is really good.

I believe this is the approach most solo devs take. But it's important to note that, specially if you're taking the fiverr route, making sure the art/music is cohesive for the whole game is crucial.

For this asset per asset method to work, you have to work with the same person to ensure consistency. They have to be involved in the game somehow to understand what you're trying to make.

Just giving people a brief from time to time of what you're trying to make is not a good plan. So communication is very very important with this approach.

Good luck!

If you’re struggling with:

  • finding the right music and SFX and making them work together
  • getting your sounds to work properly within the engine
  • making your game sound impactful and immersive
  • choosing the appropriate vibe and game feel

Contact me through DM or at hello@icecavern.studio and we’ll work on a solution.

You can check my portfolio and a short bio in the link below:

https://play.reelcrafter.com/8VTWRYmaTmeX9zE-7KXuKw

You can also check for socials and more things on my Linktree:

https://linktr.ee/icecavernstudio

All the best and happy development!

Gutto Ze

This game is super fun! Congrats!

A mecânica de usar os inimigos mortos como "arma" é bem interessante. Acho que vale explorar mais isso. Parabéns pelo resultado!

This is really fun! Congrats!